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// ROBCO INDUSTRIES UNIFIED OPERATING SYSTEM //
// COPYRIGHT 2075-2077 ROBCO INDUSTRIES //
// VAULT 420 TERMINAL — RESTRICTED ACCESS //

> VAULT 420 TERMINAL — SYSTEM DOSSIER

DESIGNATION VAULT 420
OVERSEER JOHN K.
CLASSIFICATION PERSONAL HOME SERVER — PRIVATE NETWORK
STATUS OPERATIONAL

> MISSION STATEMENT

Vault 420 is a self-hosted media and file server built and maintained by John K. It was created to give a trusted circle of friends and family a private, ad-free space to share content — no clouds, no subscriptions, no surveillance.

The vault runs on physical hardware in John's home, serving media through Jellyfin, storing ROMs, movies, music, games, and archives across four dedicated hard drives, and hosting a custom dashboard built from the ground up with a Fallout terminal aesthetic because that's just cooler.

If Vault 420 has been useful to you, consider to help keep the lights on.

> CHANGELOG — VAULT CONSTRUCTION LOG

v7.53 2026-07-20 NEW
  • SATELLITE UPLINK RECALIBRATED — the sector map on the vault homepage came back from the cartography lab redrawn: proper shaded peaks over the western range, a surveyor’s station tag on the Vault 420 rail line, claw-marks scratched around a certain warning sign, and the southern trail finally drawn with a steady hand. Pocket Pip-Boys rejoice: the map no longer crops the edge of THE STRIP on narrow screens.
v7.52 2026-07-19 NEW
  • DEPOT SHUFFLE — the Supply Depot slideshow on the homepage now deals its wares in a fresh random order every visit, so the deep cuts of the catalog get their moment on the marquee instead of the same lineup every time. (Overseers: merch_promo_shuffle lever — 0 restores the curated order.)
v7.51 2026-07-19 FIX
  • POCKET MENU CATCH-UP — the hamburger menu (the whole menu on phones) now carries everything the big-screen terminal does: DWELLER MAIL finally has a proper entry, so private transmissions are one tap away instead of hiding behind a desktop-only dropdown.
v7.50 2026-07-19 NEW
  • STATION IDENTS ON THE AIR — Galaxy News Radio now plays its own musical station idents between songs: swing fanfares, surf twang, dramatic news stings, and a suspiciously pleasant slice of Vault-Tec muzak — every note composed by the vault’s own AI on vault hardware and mastered through the same dusty AM chain as the rest of the broadcast. Listen close and a certain Mr. New Vegas drops by with his signature next-song bumper. (Overseers: dj_bumper levers in ECONOMY LEVERS.)
v7.49 2026-07-19 NEW
  • AUTO-ARCHIVIST ONLINE — upload a picture and the vault’s new archivist AI takes a look, writes a short plain-English description, and files it under sensible tags — all on vault hardware, nothing leaves the building. It only fills in blanks: anything you typed yourself is never touched. Descriptions also give image tiles proper screen-reader text. (Overseers: enable AUTO-ARCHIVIST in ECONOMY LEVERS.)
v7.48 2026-07-19 NEW
  • THE WASTELAND COCKPIT — on a wide screen, a fight now unfolds as a proper Pip-Boy cockpit: your route across the top, the battle log down the left, the big cinematic brawl in the center with your actions right beneath it, and your vitals — HP, rads, armor, unbanked haul — glowing down the right. On a phone it stays the clean single-column fight. (Overseers: toggle it in the Control Panel.)
v7.47 2026-07-19 NEW
  • SUPPLY DEPOT, GLOWED UP — the Wasteland requisition terminal is no longer a plain list. Every item is now a lit card with its own icon and category color, and buying a stim, RadAway or frame lands with a satisfying pop — caps tick down, the count jumps, sparks fly off the shelf. First stop in a wider Wasteland glow-up.
v7.46 2026-07-19 NEW
  • RECLAMATION TERMINAL ONLINE — the [R] terminal in the Atrium finally does its job. Walk up and it shows the active season’s goal, the vault’s progress bar, and your own scrap total — and you can now donate caps right at the terminal instead of trekking back to the dashboard. Same honest exchange rate, same communal goal, zero walking.
v7.45 2026-07-19 NEW
  • QUEST GRACE PERIOD — finished a daily contract, decree, or Mister Handy job but forgot to hit CLAIM before midnight? Your reward no longer vanishes into the wasteland. Completed-but-unclaimed quests now stick around for an extra day, flagged [ EXPIRING ], so you can still collect — weeklies get the same grace after the Monday rollover. Unfinished quests still expire as before. (Overseers: grace length is tunable in ECONOMY LEVERS.)
v7.44 2026-07-19 NEW
  • TERMINAL FIRMWARE CHECK — dwellers connecting on very old browsers (circa 2014 and earlier) now get a clear FIRMWARE OUTDATED notice explaining why vault systems misbehave, instead of pages silently breaking. Modern terminals are unaffected.
v7.43 2026-07-18 NEW
  • THREE DOG’S HOWL HITS HARDER — that signature “AWOOO!” no longer comes out as a flat spoken word. It’s now voiced as a proper drawn-out howl in Three Dog’s own voice — pitched down, stretched, with a wavering tail and a touch of reverb so it actually howls across the wasteland. (Overseers: toggle it in the Control Panel.)
v7.42 2026-07-18 NEW
  • VOTE TO SKIP — not vibing with the current song? Hit the [⏏] eject button on the radio bar to cast a vote. When enough dwellers agree, the station skips to the next track for everyone at once — the synced broadcast just moves on together, no one thrown out of sync. The tally shows live (e.g. 2/3) so you can see how close a skip is. (Overseers: toggle it and set the votes needed in the Control Panel.)
v7.41 2026-07-18 FIX
  • RADIO STAYS IN SYNC — the music under the hosts is now baked right into the broadcast, so a talk-show segment or sponsor spot no longer knocks your player out of sync. Whether the show is on, an ad is running, or you’ve muted the hosts, the music playlist keeps ticking in lockstep with everyone else on the station.
v7.40 2026-07-18 NEW
  • ON-AIR SHOUT-OUTS — Three Dog and Margaret now give warm shout-outs to dwellers by name during the talk show — not just whoever’s in the headlines, but the whole vault, so everybody gets some love on the air.
v7.39 2026-07-18 NEW
  • THE HOSTS SOUND HUMAN — Three Dog and Margaret now speak in genuinely lifelike voices. No more robotic edge — just two real-sounding radio hosts, over the music, keeping it good vibes.
v7.38 2026-07-18 NEW
  • GNR SPONSOR SPOTS — the talk show now runs fake in-universe ads, with Three Dog and Margaret hamming up absurd wasteland products between the segments — Nuka-Cola knock-offs, dubious Vault-Tec gizmos, and, this being Vault 420, the occasional cheeky pitch for the Greenhouse’s finest. (Overseers: toggle ads and set how often they run in the Control Panel.)
v7.37 2026-07-18 NEW
  • SUPPLY DEPOT SLIDESHOW — the depot panel on the home page now cycles through the whole merch line — every tee, mug, cap, patch and poster gets its moment instead of just the one render. Hover to pause, or use the ‹ › arrows to flip through at your own pace. (Overseers: set the seconds-per-slide in the Control Panel.)
v7.36 2026-07-18 NEW
  • WARMER HOSTS — Three Dog and Margaret are all good vibes now: two friends who hype each other up and send you off feeling good, instead of trading jabs. Their delivery is also steadier, with less of the occasional slur or drag.
v7.35 2026-07-18 NEW
  • MUSIC UNDER THE HOSTS — EVERYWHERE — the talk show now has a music bed mixed right into the broadcast, so Three Dog and Margaret talk over a low music track just like a real radio show — and because it's baked into the single stream, it works on phones too, not just desktop. (Overseers: toggle the bed and set its loudness in the Control Panel.)
v7.34 2026-07-18 NEW
  • RADIO ON MOBILE — muting the talk show now gives you continuous music through the break instead of dead air (it plays on the main stream, which is the only thing phones allow), and the radio re-syncs to the live broadcast when you come back to the tab so it stays in time as you move around the vault.
v7.33 2026-07-18 NEW
  • TELL THE DJ HOW TO SAY YOUR NAME — your Dweller ID now has a DJ PRONUNCIATION field. Spell your handle the way it sounds (e.g. “sigh volt”) and Three Dog and Margaret will say it right on the air when they shout you out. Leave it blank for the default. Edit it under PROFILE → EDIT.
  • SMOOTHER HOSTS — Three Dog and Margaret’s delivery is now more natural, with better phrasing and a little more life in the read.
v7.32 2026-07-18 NEW
  • WASTELAND — ARMOR SCRAPPING — the Footlocker's bulk scrap now takes power-armor pieces too: select any mix of spare weapons and armor, get one combined salvage estimate, and break it all down in a single atomic haul (a T-45 piece yields 2 scrap, X-01 yields 5). Worn gear refuses — unequip first. Saved loadouts that reference scrapped pieces stay safely stale-guarded.
v7.31 2026-07-18 NEW
  • WASTELAND — THE FOOTLOCKER — a unified gear terminal on the expedition screen: every weapon, armor piece and supply in one place with honest stat readouts and Δ compare-vs-equipped chips, filters (type, rarity, affixed-only) and sorting. Save your current rig as a named LOADOUT and re-equip the whole set + sidearm in one click. Multi-select junk weapons and BULK-SCRAP them for salvage in a single atomic haul.
  • WASTELAND — QUALITY PERKS — rarity now means more than bigger numbers: LEGENDARY and EXOTIC gear always carries a legendary affix, EXOTIC can roll a second, distinct affix (badge shows +1), and higher-quality gear wears slower in the field — an exotic piece degrades at 60% the rate of a common one. All of it tunable in the Overseer panel.
v7.30 2026-07-18 NEW
  • WASTELAND — SET MASTERY — power-armor sets now reward every step of the collection: 2 pieces of a model grant bonus resist, 3 pieces add resist and crit, and a full set unlocks a hazard-immunity capstone — full T-51 shrugs off RAD SURGE, full T-60 grounds the STORM EMP, full X-01 stomps through THE BOG. Your set readout shows the [N/4] progress.
  • WASTELAND — TIER-3 ARSENAL — the Glowing Sea now yields GAUSS RIFLE and GATLING LASER drops, and two SECTOR TROPHIES are out there: STORMBREAKER (Rad Storm) and the RAD CANNON (Hot Zone) — legendary uniques with a signature affix, dropped only by that sector's elite or boss. All of it tunable in the Overseer panel.
v7.29 2026-07-18 NEW
  • WASTELAND — LEGENDARY GEAR — rare-and-better weapon and armor drops can now roll a named affix: Irradiated, Bloodied, Furious and Ghoul-/Bot-Slayer on weapons; Sentinel and Nimble on armor — each one changes how the fight plays. Rolls are sector-biased, so routing through matching territory pays off. Look for the ◆ badge in your arsenal. Tunable in the Overseer panel.
v7.28 2026-07-18 NEW
  • THE HOSTS TALK RIGHT — Three Dog and Margaret now pronounce dweller names properly on the air (no more mangling), and they've stopped reading their own stage directions aloud — no more “laughing” or “chuckles” spoken out loud mid-sentence. Cleaner broadcasts all around.
v7.27 2026-07-18 NEW
  • THE LONG HAUL — COMBAT DEPTH — wasteland fights just got tactical. Status effects now bite: flamers set foes ablaze (burn), machetes open bleed wounds, the Hot Zone poisons your blood (rad-poison) and the Mire cripples your swing. Combat chemsPsycho (hit harder), Jet (act twice), Med-X (shrug off damage), Buffout (burst HP) — buyable at the Supply Depot or craftable at the Workbench. And V.A.T.S. aimed shots: crit the head, cripple the legs, or disarm the arm, on a per-fight charge pool.
v7.26 2026-07-18 FIX
  • WASTELAND UPLINK MAP RESTORED — the satellite-uplink sector map on the homepage is back to its full detailed art (mountains, the ruins, the river, and Vault 420 wired out to the outpost and the Strip), rendered crisp and aligned — and it no longer overflows into a scroll bar: it now scales to fit any screen, phone to 5K.
  • SYSTEM STATUS SHOWS EVERY GPU — the live homepage readout now lists all the graphics cards in the vault rig (both the RTX 3080 Ti and the GTX 1060), not just the first one.
v7.25 2026-07-18 NEW
  • MUSIC UNDER THE HOSTS — the radio no longer goes dead-quiet when Three Dog and Margaret talk. A music bed now plays underneath them — low while they speak, so it feels like a real broadcast — and if you've hit [MUTE THREE DOG], the music simply plays at full volume straight through the break instead of leaving you in silence.
v7.24 2026-07-18 NEW
  • GNR SOUNDS & READS BETTER — the new host voices now play in full fidelity (we dropped the old AM-radio filter that was muffling them), so Three Dog and Margaret come through rich and clear. And the ON-AIR ticker now scrolls at a readable pace — it keeps time with the broadcast instead of blurring past.
v7.23 2026-07-18 NEW
  • GNR GETS ITS VOICE — Three Dog and Margaret don't sound like robots anymore. The hosts now speak in rich, characterful radio voices — a warm, booming showman for Three Dog and a dry, sharp foil for Margaret — so the talk show finally sounds like a real broadcast out of the wasteland. (Overseers: switch the DJ voice engine to XTTS in the Control Panel and pick each host's voice; it falls back to the previous voices automatically if the voice server is off.)
v7.22 2026-07-17 NEW
  • THE LONG HAUL — COMBAT GLOW-UP — every wasteland creature redrawn to a higher detail bar, and combat now hits harder: boss signature moves and critical strikes land with amplified screen-shake and a bigger damage read, and the Matriarch's telegraph escalates through her three phases (▲ wind-up → enraged → the brood swarms).
v7.21 2026-07-17 NEW
  • GNR TALK SHOW — LIVE AI HOST BANTER — Three Dog and Maggie’s radio talk-show breaks are once again written on the fly by the Vault Brain — fresher, more topical Vault 420 banter in place of the canned fallback scripts, and it generates in a few seconds.
v7.19 2026-07-17 NEW
  • THE LONG HAUL — BESTIARY12 new wasteland creatures, 8 sector-boss elites, and the Deathclaw Matriarch now stalks the end of the Glowing Sea in a three-phase fight (enrage, then the brood swarms). Sectors carrying an elite set-piece are flagged with a ◆ ELITE marker on the STAR MAP.
v7.18 2026-07-16 NEW
  • GNR TALK SHOW GOES LONG — Three Dog and Margaret don’t just read the wire anymore — the Vault Brain now writes them a fresh, full-length talk-show segment for the airwaves. Expect real back-and-forth — cold opens, riffs on the night’s big wins and wasteland hauls, and a proper sign-off — running a couple of minutes instead of a quick quip, and never the same twice. When the Brain’s off-duty the hosts fall back to their trusty scripted bits, so the signal never drops. (Overseers: toggle the AI writer and tune segment length in the Control Panel.)
v7.17 2026-07-16 NEW
  • SHARPER SUBTITLES & CLEANER STEMS — the new graphics card lets the Auto-Subtitle tool offer OpenAI’s best large-v3 Whisper model as an option (far more accurate transcriptions), and the Stem Splitter gets a bigger processing window for cleaner separation. Both were previously capped by the old card’s memory. (Overseers pick the Whisper model and stem window in the Control Panel — large-v3 for best quality, medium for lighter/faster.)
v7.16 2026-07-16 NEW
  • THE READING ROOM IS STOCKED — the comic shelf just filled up with 500+ public-domain Golden-Age comics — classic superhero, sci-fi, jungle, crime and pre-code horror from the 1940s–50s (Planet Comics, Web of Evil, Black Terror, Phantom Lady and hundreds more). Page through any of them right in your browser, and the shelf now pages so you can browse the whole collection. Find it under [MORE▾] → READING ROOM.
v7.15 2026-07-16 NEW
  • GNR GOES TRANSATLANTIC — Three Dog and Margaret can now take on that classic old-radio “Mid-Atlantic” announcer accent — the cultivated, half-British diction of pre-war newsreels and Golden-Age broadcasters. (Overseers: switch on the transatlantic accent in the Control Panel and dial how far “across the pond” the hosts lean; voice and accent changes now take effect on the very next break.)
v7.14 2026-07-16 NEW
  • THE WASTELAND SECTORS BITE BACK — the last sector types grew real teeth: Raider Territory can ambush you (the enemy steals your first move), Military Checkpoints field tougher, up-armored robots, Atom Shrine zealots hit harder, and Rad Storms crackle a periodic surge of radiation through you as you move. Route accordingly.
v7.13 2026-07-16 NEW
  • THE OVERSEER — the vault has a mind now. Off the Atrium there’s a new room, THE OVERSEER; walk up to the terminal and talk to Vault 420’s AI Overseer — ask about the vault, the wasteland, or just shoot the breeze. It stays in character, remembers the conversation, and it’s free to use.
v7.12 2026-07-16 NEW
  • THE LONG HAUL — SECTOR MAP — the Wasteland's expedition screen now shows your route across the whole run: a [STAR MAP] toggle opens an FTL-style overworld with act-banded sectors, each carrying its own hazard and reward flavor. Clear a facility (or reach an EVAC beacon) and a HARBOR opens — bank your haul without ending the run, then pick your next sector from a branch chooser. A one-line hazard banner calls out what you're walking into (Rad Storm dampens energy weapons, The Mire bogs down fleeing and healing, and so on), and the Metro's tunnels stay fogged until you're standing next to them.
v7.11 2026-07-16 NEW
  • GNR HOSTS GET REAL VOICES — Three Dog and Margaret now speak with a new neural voice engine instead of the old robotic text-to-speech. Same two hosts, same banter — but they sound far more like actual people on the air. (Overseers: flip the voice engine and pick each host’s voice in the Control Panel; the classic engine stays as an automatic safety net.)
v7.10 2026-07-15 TWEAK
  • FULLER TERMINAL BAR — the top navigation now keeps more of your destinations out in the open. SUPPLY DEPOT, VAULT ARCADE, VAULT TOONS, and THE ATRIUM all sit right on the bar again, which flows into a tidy second row instead of hiding under the menu. The deeper stops stay under [MORE▾], and the menu still has everything.
  • PIP-MAIL and the [MORE▾] menu now sit together in the top-right corner of the bar, tucked out of the way of your main destinations, and [MORE▾] drops down as one clean single-column list.
v7.09 2026-07-15 FIX
  • GNR TALK SHOW — NOW ACTUALLY ON THE AIR — Three Dog and Margaret’s longer talk-show segments were being written but almost never made it to the radio: the booth had quietly stopped cutting new segments, and the ones it had were getting buried under every jackpot and harvest bulletin. Fixed the booth so it keeps a fresh, rotating set of talk-show segments playing between songs, with real vault news breaking in when it’s hot off the wire. Tune the GNR station and you’ll actually hear the show now. (Overseers: new Control Panel dials for segment freshness and how recent an event must be to interrupt.)
v7.08 2026-07-15 NEW
  • TOOL BOX GOES GPU — the Image Upscaler, OCR Reader and Background Remover now run on the vault’s new graphics card instead of the processor. Same tools, the same results — just much faster, especially on large images and video green-screen. (The Overseer can flip them back to the processor from the control panel if ever needed.)
v7.07 2026-07-15 NEW
  • SUPPLY DEPOT — TWO NEW DROPS — the depot adds a Casino Systems tote (the whole casino floor grid printed on a black cotton tote) and an insulated VAULT 420 tumbler (the vintage “open all night” emblem, wrap-printed). The grow-room button pin also gets the new ASCII plant to match the cap and patch. Twenty-four pieces on the depot floor now.
v7.06 2026-07-15 NEW
  • GNR TALK SHOW — NOW A REAL SHOW — Three Dog and his engineer Margaret don’t just trade a line or two anymore. Between songs they run full back-and-forth segments — cold opens, wire reads of real vault news, the surface report, listener mail, and the odd on-air argument — and the two of them are on the air far more often. Galaxy News Radio now plays like a proper late-night talk show instead of a quick station ident. Tune in on the radio bar and let it run. (Overseers can dial the frequency and pacing in the Control Panel.)
v7.05 2026-07-15 FIX
  • HOME TERMINAL POLISH — two fixes on the main screen. The WASTELAND SATELLITE UPLINK sector-map was breaking up on some browsers — the fancy line-drawing characters don’t line up in every terminal font; it’s redrawn in plain ASCII so the Mojave survey renders clean and identical everywhere. And in the VAULT-TEC BULLETIN, the Happy Dweller is re-centered with the empty space around him trimmed.
v7.04 2026-07-15 NEW
  • THE READING ROOM — a comic reader in your browser. Drop a .cbz (zipped comic) in the vault and page through it from the shelf — arrow keys or tap the sides, and it remembers where you left off. Find it under [MORE▾] → READING ROOM.
v7.02 2026-07-15 NEW
  • THE THEATER — a new room off the Atrium with a big screen. Start a WATCH PARTY, tick “Premiere in THE THEATER,” and it plays on the screen for everyone who walks in — take a seat to join. Walk in through the Atrium's west door, or follow the NOW SHOWING marquee when something's on.
v7.01 2026-07-15 NEW
  • WATCH PARTY — open a screening room on any movie in the vault and watch together. Playback stays in sync for everyone, the host runs play/pause/seek, and there's a live chat alongside. Find it under [MORE▾] → WATCH PARTY (or in the menu drawer).
v7.00 2026-07-15 TWEAK
  • TIDIER TERMINAL BAR — the top row of buttons got a declutter. Less-used stops — VAULT ARCADE, VAULT TOONS, and the SUPPLY DEPOT — now tuck under [MORE▾], leaving the bar leaner and easier to scan. Nothing moved away: every destination is still one tap from the menu, same as always. PIP-MAIL now holds the right edge of the bar so your transmissions are always in the same spot.
v6.99 2026-07-15 NEW
  • ARCHIVE SEARCH — a real search bar for the whole vault. Hit [SEARCH] in the nav, type a file name, uploader, tag, or console, and get ranked results across every archived file — with category and sort (relevance / newest / most-downloaded) filters. Built on a full-text index that keeps itself in sync as files come and go.
v6.98 2026-07-14 NEW
  • SUPPLY DEPOT — EMBROIDERY DROP — four new pieces stitch into the catalog: the VAULT 420 CUFFED BEANIE (regulation cold-weather issue with the telemetry lockup on the cuff), the GROW ROOM and VAULT 420 CREST embroidered patches (merrowed borders, iron-on, wear them where the Overseer can see), and a five-piece BUTTON PIN SET starring CHIP the house dealer. Twenty-two pieces on the depot floor, all original community artwork, produced on demand.
v6.97 2026-07-14 NEW
  • SEE WHAT YOU TYPE — every override-code field (login, registration, code changes) now has a [SHOW] toggle, so fat-fingered codes stop eating login attempts. Your code re-masks the moment you toggle back.
  • MEMORY WIPE, SIMPLIFIED — an Overseer-approved reset makes your override code your callsign again: log in with it, then pick a new code. No more relaying random one-time strings.
v6.96 2026-07-14 NEW
  • SUPPLY DEPOT — TWO NEW ARRIVALS — the CASINO FLOOR poster (every game pictogram on the floor in amber linework, enhanced matte paper, nine sizes) and VAULT 420 TERMINAL SOCKS (wordmarks and telemetry glyphs knit all over premium sustainable crew socks). The depot floor now stocks eighteen pieces, all original community artwork, produced on demand.
v6.95 2026-07-13 NEW
  • TV MODE — a new per-device switch in the ✦ settings drawer for dwellers running the terminal on a real CRT television: bigger type across the board, overscan-safe edges (tubes crop the picture border), and the simulated tube effects step aside — your glass does the scanlines for real. Saved on the device, so only your little screen changes.
  • MUSIC — SHOWN / HIDDEN — also in the settings drawer: flip MUSIC to HIDDEN and the ◉ radio launcher and player bar tuck away on that device (tuning out first — no phantom broadcasts). The music library itself stays right where it was in BROWSE.
v6.94 2026-07-12 NEW
  • SUPPLY DEPOT — THE FULL LINE — the depot floor just went from three items to sixteen. New this drop: the ATRIUM DECK desk mat and mouse pad (the walkable vault mapped to code — every page is a room), the Shell Game Huckster tee and hoodie, three phosphor editions of the terminal logo tee (amber, green, red), the CHIP dealer tee and enamel camp mug, the Overseer's Log notebook, a full Vault 420 playing-card deck, and a casino-floor sticker sheet. Every piece is original community artwork, produced on demand.
v6.88 2026-07-12 NEW
  • WASTELAND — FIELD GUIDE — a full bestiary at /wasteland/guide: every kill is catalogued, and knowing a species pays — one kill reveals its identity, five unlock its stats, ten expose its weaknesses. Unknowns lurk as silhouettes with a zone hint. Catalogue all 24 and Vault Recon pays a one-time commendation in caps.
  • WASTELAND — ARMOR THAT FIGHTS BACK — a full matched power-armor set now has a defensive identity: T-45 shrugs off beasts and bugs (but robots rattle it), T-51 seals out ghouls, T-60 stands up to mutants and men, X-01 fears nothing. Watch the combat log call it out.
  • WASTELAND — WEAPON HONING — take a favorite weapon up the whole rarity ladder at the bench: caps + scrap per step, all the way to EXOTIC. Your MATERIALS cache (cores, plating, scrap) now shows right in the armor bay so you know what you're working with.
  • TRADING POST — ARMS DEALING — weapons can now be listed on your stall: escrowed while listed, vault tax on the sale, same rules as armor pieces. Somebody out there needs your spare Flamer.
  • FIX — enemy health bars now visibly hit zero on the killing blow instead of freezing mid-fight while the creature fell.
v6.87 2026-07-12 NEW
  • SUPPLY DEPOT — FRONT WINDOW — the depot promo moved out of the bulletin/radio box and into its own panel on the home grid, with a real product render, the featured price, and a straight [ VISIT THE DEPOT ] line. The radio box breathes again.
v6.86 2026-07-12 NEW
  • PIP-MAIL READS LIKE MAIL — long transmissions (Overseer announcements, feedback closures, greenhouse reports) now display their FULL text right in the header dropdown — no more squinting at a snipped one-liner. Wider panel, brighter body text, bigger timestamps.
  • [CLEAR ALL ×] — one button to purge your whole PIP-MAIL queue, in both the dropdown and the full mail page. Asks before it wipes; your mail, your call.
v6.84 2026-07-12 NEW
  • WASTELAND — TYPED COMBAT — every creature out there now belongs to a family (INSECT · BEAST · HUMAN · GHOUL · MUTANT · ROBOT), and your power armor talks back: each armor model unlocks a typed attack — FLAMER (T-45), LASER (T-51), PULSE (T-60), PLASMA (X-01). Hit a weakness for +50%, get resisted for half. Mix models for coverage, or wear a full matched set for a crit-chance bonus. STRIKE stays free for everyone.
  • WASTELAND — ARSENAL — weapons are here: find them in the field, buy them at the Supply Depot, equip one sidearm, wear it down, repair it at the bench or scrap it for parts. Energy weapons (Laser Pistol, Flamer, Tesla Caster, Plasma Rifle) unlock their attack type without the armor set — heavy tier-2 ordnance is find-only in the Glowing Sea.
  • WASTELAND — BESTIARY EXPANSION — nine new hostiles prowl the surface: Giant Ants, Rogue Eyebots and Haywire Protectrons in the Ruins; Super Mutants, Cazadores and Mister Gutsys on the Overpass; Centaurs, Sentry Bots and Atom Cultists in the Glowing Sea. Every one of the 24 combat portraits got an art passover while we were at it.
v6.83 2026-07-12 NEW
  • WAYFINDING — THE WASTELAND now has its own entry in the nav drawer and the [MORE▾] panel — no more hunting for the Atrium airlock to reach the surface.
  • PIP-MAIL POLISH — dweller mail threads grew an ◀ ALL MAIL link back to the inbox, and the mail pages' terminal titles now match the rest of the vault.
v6.82 2026-07-12 NEW
  • SUPPLY DEPOT — BLACK MUG — the Terminal Operator Mug has been reissued on a glossy black body. Same cream-and-amber designation hex, now on black ceramic where it belongs. 11 or 15 oz; the white run is retired.
  • SUPPLY DEPOT — TURN IT AROUND — product cards can now show both sides of the gear: tap [ FRONT ] / [ BACK ] under the Series 01 tee to flip the render and inspect the ARCHIVE NODE 0420 back print before ordering.
v6.81 2026-07-12 NEW
  • VECTOR SIGNAGE — the terminal's ASCII art now renders as scalable vector art, starting with the VAULT 420 masthead. Every glyph is pinned to a fixed monospace grid, so the art can never wrap, shear, or misalign — on any screen, at any size.
v6.79 2026-07-12 NEW
  • SUPPLY DEPOT — PRODUCT PHOTOS — the depot floor now shows the real gear: full-size product renders of the Series 01 tee, mug, and cap replace the schematic placeholders, each with its price and a direct [ORDER] line to the secure checkout. (Bigger renders in the external shop too.)
v6.78 2026-07-11 NEW
  • SUPPLY DEPOT — DOORS OPEN — real, physical Vault 420 gear is now live for order. Series 01 issue: the ARCHIVE SYSTEMS heavyweight tee, the TERMINAL OPERATOR mug, and the embroidered GROW ROOM patch cap. Hit [OPEN SECURE CHECKOUT] on the Supply Depot page — every piece is produced on demand and ships in days.
v6.77 2026-07-11 NEW
  • MEDIA DOWNLOADER — NO CAPS — the size, length, and resolution limits are off by default: grab a full-length film or a 4K clip without hitting a ceiling. (A worker timer still stops a stuck download so nothing hangs; all limits remain tunable from the Overseer panel — set any to 0 for unlimited, or a number to re-impose a cap.)
v6.76 2026-07-11 NEW
  • AUTO-SUBTITLE — drop a video and get it back with the captions already on it. The vault GPU listens (any language, or translate to English), then the subtitles are burned into the picture — or embedded as a toggleable track if your player prefers. Pick the text size; the .SRT file rides along as a bonus download.
v6.75 2026-07-11 NEW
  • TOOL BOX WAYFINDING — the hub passed fifty utilities, so it grew a FILTER bar: start typing (or press /) and the benches narrow to matching tools live; ENTER opens a lone match. Plus a GRID / LIST switch — list mode packs every tool into scannable one-line rows, and your terminal remembers which view you prefer.
v6.74 2026-07-11 NEW
  • FILE COMPRESSOR — drop a pile of files (any type, up to two dozen at once) and get one tight .zip back, with a per-file compression report so you can see exactly what squeezed and what was already dense. Vault CPU does the pressing.
v6.73 2026-07-11 NEW
  • IMAGE COMPRESSOR — crush a JPEG, PNG, or WebP down to size: quality dial, optional max-edge resize, honest before / after byte counts — and if your file is already tight, the original passes through untouched rather than getting bigger. PNGs below quality 100 switch to a color-palette crush (huge on screenshots).
v6.72 2026-07-11 NEW
  • SUPPLY DEPOT — a new physical-merch landing terminal with an original Vault 420 opening collection, a print-on-demand checkout handoff that stays safely disabled until configured, an Overseer storefront control, and a compact homepage depot transmission beside the bulletin operator.
v6.71 2026-07-11 NEW
  • SIGNALS WAVESIGNAL GENERATOR (a test-bench oscillator: sine, square, saw, or triangle from 20 Hz to 20 kHz — mind your speakers), METRONOME (30–240 BPM with an accented downbeat and tap tempo), MORSE KEY (translate text to Morse and back, then play the dit-dah audio at your chosen WPM), and KEYCODE INSPECTOR (press any key, read off event.key / event.code / legacy keyCode plus modifiers). All in your browser.
v6.70 2026-07-11 NEW
  • CALCULATOR WAVEDATE MATH (days between two dates with a weeks / months breakdown, or add and subtract durations), NUMBER CRUNCHER (paste a pile of numbers, any separator — count, sum, mean, median, mode, std dev, and a histogram), PERCENT CALCULATOR (X% of Y, X is what % of Y, and % change), and ASPECT RATIO (simplify any dimensions, then lock the ratio and solve for a missing side). All in your browser.
v6.69 2026-07-11 NEW
  • FIELD-TECH TOOLSSUBNET CALCULATOR (IPv4 + CIDR prefix in; netmask, wildcard, network, broadcast, host range, and usable-host count out), HEX VIEWER (classic offset / hex / ASCII dump of any file or pasted text — the bytes never leave your terminal), GLYPH INSPECTOR (text broken down codepoint by codepoint, with every invisible or zero-width stowaway flagged), and FIELD CIPHER (encrypt a message with a passphrase — AES-256-GCM in your own browser; the key never exists server-side).
v6.68 2026-07-10 NEW
  • FOUR MORE TOOLSCHMOD CALCULATOR (tick read/write/execute and read off the octal, or type the number and see the bits), CONTRAST CHECKER (WCAG contrast ratio between two colors with AA/AAA pass-or-fail), GRADIENT GENERATOR (build a CSS linear or radial gradient with a live preview and copy the rule), and BOX-SHADOW GENERATOR (dial in a shadow against a live preview). All in your browser.
v6.67 2026-07-10 NEW
  • FOUR MORE TOOLSMARKDOWN PREVIEW (type Markdown and watch it render live, side by side — HTML is escaped, so it's safe), UUID GENERATOR (mint crypto-random v4 UUIDs by the batch, your case and format), LINE TOOLKIT (sort, reverse, shuffle, dedupe, number, or trim a list of lines), and HTML ENTITIES (escape text to entities or decode them back, named and numeric). All in your browser.
v6.66 2026-07-10 NEW
  • FOUR MORE TOOLSJWT DECODER (crack open a JSON Web Token's header and payload, with expiry shown as a readable date — decode-only, nothing verified or sent), CRON EXPLAINER (read a crontab line in plain English and preview its next few run times), COLOR CONVERTER (HEX ↔ RGB ↔ HSL, edit any format and the rest follow with a live swatch), and TEXT STATS (live word, character, sentence, and reading-time counts as you type). All in your browser.
v6.65 2026-07-10 NEW
  • FOUR MORE TOOLSCSV / JSON (turn a spreadsheet export into an array of objects and back, quotes and commas handled), URL ENCODER (percent-encode or decode text, or crack a query string into its key/value pairs), BASE CONVERTER (binary, octal, decimal, hex, and any base 2–36 — all at once, live as you type, big-number safe), and LOREM IPSUM (placeholder text by the word, sentence, or paragraph, in classic Latin or vault-flavored). All in your browser.
v6.64 2026-07-10 NEW
  • THREE MORE TOOLSREGEX TESTER (type a pattern, watch it highlight every match live with capture groups broken out), TIMESTAMP (Unix epoch ↔ human date, local or UTC, with a live now-clock), and TEXT CASE (re-case any text — UPPER, Title, camelCase, snake_case, kebab, slug — and tidy whitespace). All in your browser.
v6.63 2026-07-10 NEW
  • TWO NEW TOOLS — the Tool Box gains a COLOR PICKER (drop an image, click any pixel for its exact HEX/RGB, and pull the dominant palette out as copy-ready swatches) and a JSON TOOLKIT (pretty-print, validate with line/column errors, minify, or pluck a value by dotted path). Both run entirely in your browser.
v6.60 2026-07-10 NEW
  • HANDBOOK & EMPTY CORRIDORS — every chapter of the Dweller's Handbook got a drawn section mark, and the vault's empty screens (a bare market stall, an unclaimed arcade, a quiet mailbox) now show a little dust-and-static vignette instead of a lonely line of text. The wasteland is empty; your screens don't have to look broken about it.
v6.59 2026-07-10 NEW
  • SCHEMATIC ICONS EVERYWHERE + REAL WASTELAND MONSTERS — the blueprint ink spread from the Tool Box across the whole terminal: the navigation drawer (a gear vault door for HOME, a dweller for PROFILE, a trophy, a dome, an arcade cabinet…), the homepage panels and category badges, the service roster, the feedback board and the Trading Post. And down in the wasteland, the bestiary got a proper field guide: all fifteen creatures redrawn from Vault-Tec reference material — the radroach's parted wing cases, the mole rat's buck teeth, the mirelurk's tiny face under the dome, the deathclaw's swept-back horns and scythe claws. Every icon is drawn in one ink, tinted by your theme, and lit by the same phosphor.
v6.58 2026-07-09 NEW
  • ROBCO SCHEMATIC ICONS — every lens lamp in the Tool Box traded its plain glyph for a hand-drawn schematic pictogram: film strip and scissors on the TRIMMER, a waveform splitting three ways on the STEM SPLITTER, a signal dish catching the wave on the MEDIA DOWNLOADER, twenty-six in all, drawn in the same blueprint ink and lit by the same phosphor. Crisp at any size, tinted by whatever theme you run.
v6.57 2026-07-09 NEW
  • THE TOOL BOX — BENCHES — twenty-six utilities stopped fitting on one wall. The lockers now hang over five benches — MEDIA BENCH, IMAGE LAB, DOCUMENTS & TEXT, FIELD KIT, SHARING POST — with a jump row up top so the tool you want is one click away.
v6.56 2026-07-09 NEW
  • VIDEO TRIMMER — HANDY TOOLS — the cutting room grew an extras row: ROTATE (90°/180°/270° for sideways phone footage), MUTE (strip the audio track), SPEED (0.5×/1.5×/2× with pitch-corrected audio), and GIF export (short cuts become shareable loops). Extras re-encode the cut; plain trims stay instant.
v6.55 2026-07-09 NEW
  • PNEUMATIC TUBES — the tools are connected. Finish a job anywhere in the Tool Box and a SEND TO ▸ row appears: fire the result straight into the TRIMMER, CONVERTER, STEM SPLITTER, TRANSCRIBER, BG REMOVER, UPSCALER, or OCR without re-uploading. The receiving tool shows SOURCE: … (VIA PNEUMATIC TUBE) with an [ UPLOAD INSTEAD ] escape hatch. Grab a clip, trim it, convert it, transcribe it — one pipeline, zero re-uploads.
v6.54 2026-07-09 NEW
  • MEDIA DOWNLOADER — paste a link, pick VIDEO (MP4) or AUDIO (MP3), and the vault pulls the signal down for you — title, duration, inline player, and a download. Live streams and playlists are politely refused; if a site changes its signal, the terminal says so.
v6.53 2026-07-09 NEW
  • STEM SPLITTER — the radio booth got a scalpel. Drop any song on the vault GPU and take it apart — karaoke mode (vocals + instrumental) or the full four-stem breakdown. Every part playable in the terminal and yours to download.
v6.52 2026-07-09 NEW
  • OCR READER — the Tool Box learned to read. Feed it a screenshot or a photo of a page and it lifts the text out — copy it, download it, and see exactly which lines it squinted at.
v6.51 2026-07-09 NEW
  • IMAGE UPSCALER — blow a picture up 2× or 4× without the mush — a neural upscaler on the vault CPU keeps the edges crisp. Drag the split slider to compare.
v6.50 2026-07-09 NEW
  • VIDEO TRIMMER — cut the good part out of any video or audio file. Preview it in the terminal, mark IN and OUT, choose an instant lossless cut or a frame-accurate one.
v6.49 2026-07-09 NEW
  • VOICE SYNTH — the vault speaks. Type a line, pick a voice — including the one from the radio booth — and take it home as WAV or MP3.
v6.48 2026-07-09 NEW
  • TEXT DIFF + UNIT CONVERTER — two new instruments on the wall: a side-by-side text comparator with character-level highlights, and a unit converter that answers as fast as you type. Both run entirely in your browser.
v6.47 2026-07-09 NEW
  • THE TOOL BOX — EQUIPMENT WALL — the field utilities got a proper ROBCO refit. Every tool now hangs on a stamped equipment locker: serial plates (UTIL-01 through UTIL-18), corner brackets, and a phosphor lens lamp that blooms like a warming tube when you reach for it. Each locker now declares where the work happens — VAULT GPU, VAULT CPU, IN-BROWSER, or SHARE LINK — so you always know what leaves your terminal (spoiler: usually nothing). Every tool page gains a [ ◂ THE TOOL BOX ] quick-return, crisper buttons, a drop-zone that pulses while you hover a file over it, and a phosphor flash when a job lands. All of it stands down under SMOOTH mode and reduced-motion.
v6.46 2026-07-09 NEW
  • SMOOTH MODE — a new switch in TERMINAL SETTINGS for throttled browsers (Opera GX with GX Control, weak laptops, tired wasteland hardware). One pill trades the ambient CRT motion — the sweep beam, drifting scanlines, static, the breathing logo — for maximum scroll smoothness. The look survives: scanlines and vignette stay, frozen in place. Saved per device, like THEME and CURVE.
  • FASTER EVERYWHERE — long pages (this changelog, the archives, the arcade) now skip rendering everything you can't see, ambient effects finally honor reduced-motion across the board, and background tabs stop phoning home — polls pause while you're away and catch up the moment you return.
v6.43 2026-07-07 NEW
  • A SECOND FRONTIER + THE VAULT WORKSHOP — the CARTOGRAPHY terminal (/map) now briefs you on both Minecraft servers. New: RESURVIVAL, a heavily-modded Forge 1.20.1 expedition (the RESURVIVAL modpack, 260+ mods) with its own address, live ONLINE/OFFLINE beacon, and a link to the exact client pack you need. And on CARTOGRAPHY, builders get the VAULT WORKSHOP: type /trigger workshop in-game to warp to a creative flat build-world — pockets must be empty, and the warp scrubs you on the way out so nothing crafted in creative leaks back to the wasteland. Run the command again to come home.
v6.42 2026-07-07 NEW
  • LIVE REACTOR READOUT — the vault runs its own AI on its own graphics card now, so you can watch it work. The homepage SYSTEM STATUS panel gained a live GPU LOAD gauge (card, load %, memory, temperature), and the heavy tools — IMAGE GENERATOR, ASK / SUMMARIZE, TRANSCRIBER, BACKGROUND REMOVER — show a tiny GPU/CPU/RAM meter while a job runs, so you can see the reactor spin up and settle. Updates live; polling pauses when you tab away.
v6.41 2026-07-07 NEW
  • IMAGE GENERATOR — SHARPER PICTURES — the reactor learned to paint better. The generator now uses a smarter sampling method (DPM++ with Karras timing) and quietly steers away from the usual AI smudges — blur, watermarks, mangled hands — so the same prompt comes back cleaner and more detailed, at basically the same speed. Default detail is nudged up a touch too. Pin a seed and re-roll an old prompt to see the difference.
v6.40 2026-07-07 NEW
  • WORKBENCH — FABRICATE A PRISTINE CORE — no more praying to the salvage gods. The Vault Workbench can now MINT a pristine core — the rare part every piece of Power Armor is hungry for — out of parts you actually have: fusion cells, scrap, circuitry, and a stack of caps. It is deliberately expensive (scavenging the wasteland is still the cheaper gamble), but it is reliable — grind the commons, bank the cores, build the suit. Needs Tinkering Lv20.
v6.39 2026-07-07 NEW
  • TOOL BOX — ASK / SUMMARIZE — the vault has a brain now. A small AI model runs on the vault's own GPU: paste an article or a wall of notes and get a short summary, or flip to ASK and put a question to it. It shares the graphics card with the IMAGE GENERATOR and TRANSCRIBER, so jobs take turns — watch the progress line. Everything runs on the box; your text never leaves the building. Each dweller gets a daily ration.
v6.38 2026-07-07 NEW
  • TOOL BOX — IMAGE GENERATOR — the vault reactor now dreams. Type a prompt, get a picture: Stable Diffusion running on the vault's own GPU, no cloud, no account, nothing leaves the building. Tune the steps, pin a seed to re-roll the same image, pick 384 or 512 square, and download the PNG. It shares the graphics card with the TRANSCRIBER, so jobs queue politely — watch the progress bar. Each dweller gets a daily ration of images; the content filter is on per image unless you switch it off.
v6.37 2026-07-06 NEW
  • DWELLER PROFILES REFRESHED — your file log and favorites now show cover thumbnails; growers with multiple pods get EVERY plant on their profile's grow section (pod number, strain, phenotype, stage); and EIGHT new achievements land covering the Trading Post (sell one / sell ten), Vault Radio dedications, Reclamation donations, the full holotape set, workbench crafting, THE TOOL BOX, and greenhouse tending. Secret-area badges and sections only show to dwellers who've found those places themselves — and the grow room and casino now gate independently.
v6.36 2026-07-06 NEW
  • TOOL BOX — PASTEBIN + FILE DROP — share something OUT of the vault for the first time. Paste text or upload a file, pick an expiry (1 hour to 7 days), and get a link. Links are unguessable, expire hard, and you can revoke yours anytime from the tool page. Pastes never render as HTML; downloads never open inline.
  • MENU + FIXES — the side menu now carries TRADING POST and VAULT MAP; the Atrium's RECLAMATION TERMINAL moved off the vault door and actually answers clicks now; the CRT CURVE setting lost its edge shadow and gained a properly physical screen bend.
v6.35 2026-07-06 NEW
  • TOOL BOX — CREATIVE BENCH — four new instant tools, all running in your browser: MEME MAKER (image + top/bottom text → PNG), ASCII ART (any image → terminal glyphs, adjustable width and character ramp), DRAWING PAD (brush, colors, eraser, undo → PNG), and DIAGRAMS (write mermaid syntax, get a rendered flowchart — download as SVG or PNG). Nothing you make ever leaves your terminal.
v6.34 2026-07-06 NEW
  • TOOL BOX — RANDOMIZER — can't decide? Let the vault RNG settle it. A spinning DECISION WHEEL, a RANDOM PICKER (pick N from a list, with or without repeats, or shuffle the lot), and a DICE ROLLER with proper NdM+K notation and a roll history. Cryptographic randomness, entirely in your browser.
v6.33 2026-07-06 NEW
  • TOOL BOX — METADATA SCRUBBER — every photo, song, and document you share carries hidden freight: GPS pins, camera serials, author names, title fields. Drop a file on the scrubber and get a clean copy back — plus a REDACTED MANIFEST listing everything that was found and removed. JPEGs are scrubbed losslessly (not a single pixel re-encoded); audio and video get a stream copy, never a re-render.
v6.32 2026-07-06 NEW
  • TOOL BOX — PDF TOOLKIT — the document press comes online. MERGE up to a dozen PDFs into one (drag the list to set the page order), SPLIT out exactly the pages you want with ranges like 1-3,7,12-, or COMPRESS a scan-heavy file down to a fraction of its size with three strength settings.
v6.31 2026-07-06 NEW
  • BACKGROUND REMOVER — VIDEO MATTING — the free local Corridor-Key. Feed the remover a video clip and it hands back a green-screen MP4 (audio intact — keys out in any editor) plus a true-transparency WebM that drops straight into browser overlays. Temporally-stable matting — no frame flicker — with a live progress bar while the vault crunches frames.
v6.30 2026-07-06 NEW
  • TOOL BOX — BACKGROUND REMOVER — drop any photo and the vault matting engine cuts the subject out clean: a transparent PNG on a checkerboard preview, or your pick of solid backdrop (white, black, green, blue, amber, or any custom color). Runs entirely on vault hardware — nothing you upload ever leaves the terminal. Video matting is in fabrication.
v6.29 2026-07-06 NEW
  • TOOL BOX — TRANSCRIBER — the first GPU flagship lands on the bench. Drop any audio or video file and the vault GPU runs Whisper speech-to-text on it: full transcript on the page, plus .TXT, .SRT, and .VTT subtitle downloads. Auto-detects the spoken language — or flip it to TRANSLATE and anything becomes English. A live progress bar tracks the job; transcriptions queue one at a time so the reactor stays cool.
v6.28 2026-07-06 NEW
  • TOOL BOX — FOUR INSTANT TOOLS — the bench fills out: HASH (MD5/SHA-1/SHA-256 of text or a dropped file), PASSWORD GENERATOR (random passwords or word passphrases with a strength readout), QR CODE (text or link → downloadable PNG), and BASE64 / HEX (encode/decode both directions). All four run entirely in your browser — nothing you type or drop ever leaves your terminal.
v6.27 2026-07-06 NEW
  • THE TOOL BOX — a new wing of ROBCO FIELD UTILITIES opens off the main menu. First on the bench: the FILE CONVERTER — drop in audio, video, or an image, pick a target format (MP3, FLAC, WAV, OGG, OPUS, M4A, MP4, WEBM, MKV, GIF, PNG, JPG, WEBP, BMP…), and download the re-forged file. Conversions queue one at a time so the vault reactor stays cool; finished files are swept after a few hours, so grab your download.
v6.26 2026-07-06 FIX
  • VAULT RADIO — NO MORE DEAD AIR — if a track's lossless FLAC won't play in your browser (some browsers can't decode it, and a few claim they can and then stall), the radio now instantly falls back to the MP3 and keeps playing instead of going silent. It picks up right where the song was.
v6.25 2026-07-06 NEW
  • WASTELAND SATELLITE UPLINK — the main terminal now renders a live satellite survey of Sector 420. Click anywhere on the map to open VAULT CARTOGRAPHY, where a new SERVER INFO readout lists everything you need to walk the real wasteland: the join address, Minecraft version, mod loadout, dweller capacity, and how the automatic whitelist works (set your MINECRAFT USERNAME in your DWELLER PROFILE and you're in).
v6.14 2026-07-04 FIX
  • DEDICATE-TO-YOURSELF, ANSWERED STRAIGHT — trying to dedicate a song to your own callsign now tells you plainly instead of claiming there's “no such dweller.” You're right there, after all.
v6.13 2026-07-04 FIX
  • LOGIN LANDS YOU HOME — signing in now drops you on the main dashboard instead of the upload page. If a link sent you to a page that needed login first, you still bounce back there once you're in.
v6.12 2026-07-04 NEW
  • RADIO DEDICATIONS — put a song on the air for someone. Open any station, hit [DEDICATE] on a track, name the dweller and add a note, and Three Dog — with Margaret when she's in the booth — reads it out between songs. The dweller you picked gets a PIP-MAIL letting them know.
v6.11 2026-07-04 NEW
  • THE RECLAMATION PROJECT — the whole vault now pulls toward one goal. Pitch caps into the season's project from the dashboard strip or the Atrium terminal, watch the bar fill, and when it lands every contributor splits the reward and earns the Reclamation Pin. Then a fresh project rolls in.
  • SEEDER'S CUT — sharing pays. The first time another dweller pulls down one of your uploads, a few caps land in your pocket — once ever, per file, per dweller. Your take arrives as one tidy PIP-MAIL receipt each day, not a ping per download.
v6.10 2026-07-04 NEW
  • GNR GOES TALK SHOW — Three Dog is no longer alone: say hello to MARGARET, the voice from the engineering booth. Longer broadcasts, real banter, and the wire read out loud between tracks.
v6.09 2026-07-04 FIX
  • ATRIUM — BACK BUTTON REVIVES THE FLOOR — pressing your browser's Back button into a vault room no longer strands you on a dead, faded floor. The room wakes up, re-seats your dweller, and the crowd streams back in. Walk freely; the doors work both ways now.
v6.08 2026-07-04 NEW
  • DAILY RITUALS — the Vault Door now rolls open on your first visit each day. Something green happens at 4:20. And the Overseer posts a DAILY DECREE on the dashboard — fulfill it for caps.
v6.07 2026-07-03 NEW
  • ROBCO TERMLINK — THE ~ CONSOLE — press ~ (or the >_ button by the clock) and a real RobCo command line drops over any page. help, whoami, stats, motd, vault (the map), go <place> to travel, radio controls… and the terminal keeps its secrets: hidden commands pay caps to the dwellers who find them. EGGS FOUND 0/10 — happy hunting.
v6.05 2026-07-03 FIX
  • THE TUBE ACTUALLY CURVES NOW — the new CRT curvature was tuned in fixed pixels, so on a big monitor the "curve" amounted to a rounding error (the Overseer: "I don't notice any curve at all"). The bend now scales with the terminal's actual size — same CURVE number, same feel, phone or 1440p. If you tried it and shrugged, try it again.
v6.04 2026-07-03 NEW
  • THE TERMINAL GETS A TUBE — CRT SCREEN CURVATURE — the vault terminal can now render like a real curved CRT: glass corners, scanlines that bow with the tube, a faint glare off the glass, and the page itself gently arcing at the edges. It's YOUR screen, so it's your call — open the hamburger menu → TERMINAL SETTINGS and flip CURVE on, then set the amount with the slider (saved on that device, like your theme). Immersive rooms — the Atrium, the arcade player — keep their glass flat so their overlays stay put. Requested by the Overseer himself.
v6.03 2026-07-03 NEW
  • FRESH STOCK ON THE TICKER — when a dweller puts something new on their stall, the whole vault hears about it: the status ticker under the header now carries a ◆ NEW AT THE TRADING POST line with the item, the asking price and whose stall it's sitting on. Listings advertise for a day, then the ticker goes quiet until the next deal goes up.
v6.02 2026-07-03 NEW
  • THE TRADING POST OPENS — every dweller runs a stall now: list your spare cosmetics, supplies and Power Armor pieces for caps under MORE▾ → ◆ TRADING POST; buy off anyone's stall any time. Escrow holds the goods the moment you list them, every sale lands in RECENT SALES for honest price discovery, and the vault takes a small tax on every deal. Crate keys stay earned-only — some things caps can't buy.
v6.01 2026-07-02 NEW
  • THEATER MODE — LIGHTS DOWN IN ONE SWITCH — settling in for a movie used to mean a ritual: pause the radio, kill the SFX, hush the ambience. TERMINAL SETTINGS now carries a single THEATER switch that silences all three at once — and when the credits roll, flips everything back exactly as you had it. If your ambience was already off and the radio closed, that's how you'll find them. (Suggested by a dweller.)
  • PULSE FX, EXPLAINED — the PULSE FX toggle now says what it does: light ripples across the terminal when big vault events hit — jackpots, new dwellers, rare finds. A switch you can't decipher is a switch you can't trust. (Suggested by a dweller.)
v5.99 2026-07-02 FIX
  • THE RADIO KNOWS ITS PLACE — the floating ◉ TUNE IN button moved from bottom-center to the bottom-right corner. It had a habit of parking itself on top of whatever you were about to press — buttons, doors, footers. No more.
  • ATRIUM: THE VAULT DOOR MINDS ITS MANNERS ON PIP-BOYS — on phones, the big cog's invisible touch zone covered most of the room, so walking across the Atrium could fling you down to the Wasteland by accident. The touch zone now hugs the door itself; walk where you please.
  • A PROPER 404 — wandering to a record that doesn't exist now shows a Vault-Tec terminal error instead of a blinding white off-brand page. If an Overseer directed you there, the Overseer was mistaken.
  • TIGHTER TRANSMISSIONS — the public status feeds now report exactly what the dashboard displays and nothing more. Vault-Tec appreciates your understanding that some schematics are need-to-know.
  • ATRIUM SPARKLE, NOW ON PIP-BOYS TOO — on high-resolution screens (every phone), the Atrium's floating-mote effect quietly ballooned itself until the display refused to draw it. Contained. The dust motes now drift politely at any resolution.
  • UPLOAD BAY LOADS FAST FOR PACK RATS — YOUR TRANSMISSIONS now lists your latest 50 instead of your entire archive; heavy contributors were waiting 7+ seconds for thousands of rows. The full archive lives in BROWSE, one click away.
  • PIP-MAIL COMPOSING, NOW VISIBLE ON PIP-BOYS — writing a direct transmission on a phone squeezed the message box into a one-letter-wide sliver. The compose bay now gives your message the full width and parks the TRANSMIT key on its own row below.
  • BIGGER BUTTONS FOR WASTELAND GLOVES — a vault-wide touch pass: rating caps, the login and recovery links, coin-flip calls, Supply Depot purchases, board controls and the leaderboard search all grew to proper finger-sized targets. No more mis-rating a file because your thumb is bigger than a bottle cap.
  • FINE PRINT, PROMOTED — a vault-wide legibility pass: the status ticker, zone requirements, board status chips, timestamps, door labels and nameplates all now meet the 12px Vault-Tec readability standard. Squinting is for the surface.
  • THE WASTELAND HUD STOPS LYING — your UN-BANKED haul now counts combat winnings the moment you take them and lists your salvage as you scoop it; the DEPTH counter actually counts (and deep extractions pay their promised depth-scaled WANDERING XP again); and the rare EVAC BEACON node finally shows its proper ◈ marker instead of a mystery "?". Push your luck with honest numbers.
  • THE WASTELAND REDRAWS ITSELF — every expedition now rolls a fresh sector map. Until today, all runs in a zone shared one layout until midnight — scout once, sleepwalk the rest. No more: each descent is uncharted.
  • THE FEEDBACK TERMINAL KEEPS YOU POSTED — when the Overseer marks your report PLANNED, you get a PIP-MAIL now instead of silence. And every feedback PIP-MAIL drops you directly ON your transmission — even inside the RESOLVED ARCHIVE, which opens itself and pulses your item so you can't miss it. Also fixed: the reply box on phones was a tall empty void; it's a proper one-liner again.
  • SEARCH LEADS WITH RESULTS — searching the library now tells you "N MATCHES" right under the search bar with the matches immediately below — no more scrolling past rails to find them. And an empty search finally says "no matches for that" instead of pretending the vault is empty.
  • SMALL COMFORTS — a failed login keeps your callsign typed; drop-down menus on iPhones wear vault amber instead of Apple silver; and the boot sequence prints instantly for dwellers who prefer reduced motion.
  • A FASTER TERMINAL — the FEEDBACK board loads in a blink (it was quietly asking the archives the same question 150 times per visit), and pages now travel the wires compressed for dwellers connecting directly over the local network.
  • THE FEEDBACK BOARD, YOUR WAY — you can now amend or withdraw your own transmission while it's still open (fix a typo, pull a double-post); a filter bar with a ◈ MINE toggle finds any report in the archive instantly; and bug reports quietly attach which page and device you were on so Vault Security can skip the "which phone?" question.
v5.98 2026-07-02 NEW
  • MOVIES & SHOWS SPEAK YOUR LANGUAGE (SUBTITLES) — the vault projector now serves subtitle tracks: flip them on from the player's own CC menu on any movie or episode. Works with captions baked into the file and with plain .srt/.vtt files dropped beside a video — the terminal finds them, labels them by language, and for a foreign-language film with English captions it even switches them on for you. Working already on the latest addition to the movie shelf.
v5.96 2026-07-02 FIX
  • ARCADE RAIL TIDY-UP — RIGHT-SIZED COVERS + REMOVE FROM CONTINUE PLAYING — some game covers (square GBA art and friends) were getting zoom-cropped into the tile frame and looked comically oversized; off-shape covers now letterbox so the whole cover shows at the right scale. And every CONTINUE PLAYING tile grew an × — tap it to remove a game from the rail (your stats keep counting; launching the game again puts it back). Suggested by a dweller on the FEEDBACK terminal.
v5.90 2026-07-01 NEW
  • VAULT CARTOGRAPHY MOVES IN-VAULT — the live world map now has a proper home at MORE▾ → ▤ MAP instead of kicking you out to a bare browser tab. The new CARTOGRAPHY terminal frames the live satellite survey in Vault chrome with an uplink status strip: whether the survey link is LIVE, which dwellers are topside in-world right now, and the JOIN address for the Minecraft server. A fresh wasteland was just adopted, so while the cartography drones re-chart it you’ll see a live RE-SURVEY progress bar — uncharted sectors render as void until the drones pass. The full-screen map terminal is still one click away.
v5.89 2026-07-01 FIX
  • VAULT SAVES WORK ON iPHONE & iPAD NOW — cloud saves for the ROM player were silently failing on Apple devices: the game state captured fine, but the upload to the vault hit a browser-engine quirk unique to iPhone/iPad and threw every time — so nothing ever saved. Rebuilt the uploader to send your savestate straight to the vault without the step that tripped it, and split the thumbnail into its own best-effort request so a snapshot hiccup can never cost you the save. Saves and load-states now behave the same on iPhone, iPad, desktop, and Android.
v5.88 2026-07-01 FIX
  • EVERY SUPPLY EARNS ITS KEEP — on the Grow Room’s SUPPLIES shelf, the premium flasks played a skill mini-game but the all-vitals Super-Grow Mix used up instantly — so the mini-game “didn’t always appear.” Now the Mix runs a care mini-game too: nail it for bonus grower XP and a phenotype quality nudge, same as the others. Every button on the shelf is now a chance to show off your green thumb.
v5.87 2026-07-01 FIX
  • THE HANDBOOK CAUGHT UP — the DWELLER’S HANDBOOK and the in-game how-tos were still describing the old ways. Refreshed the Grow Room and Greenhouse guides for the new multi-day, care-checkpoint growing, the Wasteland guide for the branching node-map expeditions, and the Skills guide to cover the Workbench. Expanded the Atrium guide with its walk-up stations (Nuka-Cola, scavenging, Mister Handy, the Workbench) and the Arcade guide with Continue Playing, Favorites, and Most Played. Your profile now shows a plant’s stage instead of the retired care streak. What you read now matches what you play.
v5.86 2026-06-30 FIX
  • THE WASTELAND FIGHTS FAIRER — too many expeditions ended at the very first facility boss, so you banked nothing for your trouble. Rebalanced the fight: facility bosses hit a little softer and go down a little faster, and dwellers start tougher. You’ll clear that first sector far more often and actually come home with caps — the reward comes from surviving to extract, not from inflated loot.
v5.85 2026-06-30 NEW
  • GREENHOUSE PODS GO MULTI-DAY TOO — the co-op Greenhouse pods now use the same care-checkpoint system as your private grow room: tend each pod at its veg / flower / ripe milestones to boost the crop, then take the big FINAL HARVEST when it’s RIPE. No more per-pod tapping for a trickle.
v5.84 2026-06-30 NEW
  • THE GROW ROOM GOES MULTI-DAY — plants now take real days to mature (higher-tier strains take longer), and the reward is a single big FINAL HARVEST when they hit RIPE. No more tapping to claim a trickle — instead a few care-checkpoint minigames along the way boost your final yield. Skip them and patience alone still pays; nail them all for the biggest crop.
v5.83 2026-06-30 FIX
  • GROW LOG — STRAIGHTENED THE STALK — some pressed-leaf crops in the GROW LOG drew with a slight kink, the flowering crown sitting one notch off the stem. Every plant silhouette now lines up dead-centre from bud to pot, on every screen.
v5.82 2026-06-30 NEW
  • STORAGE ARRAY EXPANDED — SIX BAYS — two new drives were racked and brought online, so the VAULT STORAGE ARRAY panel now reads out all six bays in a clean 3×2 grid. BAY-5 / BACKUPS holds vault snapshots, configs and world saves; BAY-6 / SHOWS splits TV & series off the movies bay — you can now file an upload as SHOWS / TV to route it straight there.
v5.81 2026-06-30 FIX
  • TERMINAL HACK — CLEARER SCORING — the ROBCO password crack in your Quarters now shows the score you just earned (not only your personal best), deals 8 candidate words instead of 6 for a tougher crack, and the leaderboard has been reset from the old maxed-out 1000s so real scores can climb it again. (Good catches, PsiVolt.)
v5.78 2026-06-30 FIX
  • POWER ARMOR REPAIRS SHOW THE BILL — the repair bench looked like it patched your frame for free. It never was — now every damaged piece shows its caps cost, and [ REPAIR ALL ] tells you the full total before you commit.
  • FIELD TRADERS CLOSE WHEN YOU WALK AWAY — the wasteland trader panel used to hang around after you left the beacon. It now packs up the moment you move to the next node — no more shopping from across the map.
  • REFUGE BEACONS FEEL LIKE A REAL STOP — taking refuge now tells you how you found shelter and hands you a little something for the trouble — a few caps on top of the patch-up — instead of silently topping off your health.
  • SALVAGE PAYOUTS MIX IT UP — picking a beacon clean no longer coughs up the exact same caps every single time; finds now swing high and low. (All four of these were your calls, PsiVolt — thanks for the sharp eyes.)
v5.76 2026-06-29 NEW
  • WASTELAND REBALANCE — SURVIVE, THEN GET PAID — the early wasteland was chewing up greenhorn scavengers before they could bank a single cap. Now the odds are fair: dwellers hit a little harder, the facility boss hits a little softer, and beating a boss patches you up before you push on. Push deeper and the caps premium climbs — every sector past the first pays more — so a bold run is a richer run. Refuge beacons mend more, too. The Wastes are still lethal if you get greedy; they’re just no longer a guaranteed grave. (You asked, PairsOfTwoSocks — we ran the numbers.)
v5.75 2026-06-29 NEW
  • THREE DOG RUNS A REAL RADIO SHOW NOW — GNR isn’t just one-liners anymore. Three Dog hosts: news roundups that bundle the latest Vault happenings, survival tips, Vault-Tec PSAs, shout-outs to dwellers makin’ noise, he even back-announces the track that just played — with the occasional full broadcast block between the music. Keep it locked. (Thanks for the nudge, PairsOfTwoSocks.)
v5.73 2026-06-29 NEW
  • THE WASTELAND THROWS EVENTS AT YOU — expedition node points are now FTL-style events: you stop, read the situation, and choose. A Crimson Caravan deal, a wounded dweller, a glowing pool, a signal from Three Dog and more — about a dozen in all, with some flavored to each zone. Your WANDERING/TINKERING skills, your gear, and your caps can unlock better options, but every event has an open choice too. Some paths pay off — some bite back. (Thanks PairsOfTwoSocks.)
v5.69 2026-06-28 FIX
  • RADIO TRACKS ARE TITLED PROPERLY — the VAULT RADIO and station pages now read each song’s real name and artist from its built-in tags instead of guessing from the filename, so tracks that used to show up as a raw file slug under “GALAXY NEWS RADIO” now display their actual title and performer. (Thanks PairsOfTwoSocks for the suggestion, #72.)
v5.68 2026-06-28 FIX
  • GROW ROOM CARE IS HANDS-ON AGAIN — your basic supplies (Aqua-Pure, Grow-Light, Fertilizer) are now spent through the WATER / LIGHT / FEED buttons, which run their quick care mini-game and pay out tend XP. They no longer sit in the SUPPLIES tray as a one-tap shortcut that skipped the mini-game, so topping up a low-tier vital is always a proper bit of plant care. (Thanks PsiVolt for the report, #70.)
  • TERMINAL HACK SCORES ACTUALLY COUNT — cracking the ROBCO password in your QUARTERS used to hand out a flat 1000 almost every time. Your score now reflects how you really did: fewer guesses and more time left on the clock both push it higher, and a flawless instant first-try is the only way to hit the full 1000 — so the leaderboard finally means something. (Thanks PsiVolt, #71.)
v5.66 2026-06-28 NEW
  • WASTELAND RUNS MEAN SOMETHING NOW — you can no longer bail out with your loot from anywhere. To bank your haul you must reach the final facility (then beat the boss for the full reward — or flee it to cash out what you've got), or land on a rare EVAC BEACON (▲) out in the field. Leave any other way — the new [ABANDON RUN] button or just walking off — and the un-banked haul is lost. A deep run is a real commitment now. (From the Overseer's suggestions #64 & #65; a Wasteland economy re-balance against the new loop is next.)
v5.65 2026-06-28 NEW
  • POWER ARMOR — THE FULL LADDER — Power Armor now climbs from T-45 to T-51, T-60, and the Enclave's X-01. Better models drop deeper in the Wasteland (X-01 only in the Glowing Sea), or upgrade the pieces you already own with pristine cores — the final X-01 jump needs rare military-grade plating looted from the deepest runs. Wear a full matching set for a set bonus: extra resistance plus a model perk — T-45 wears slower, T-51 shrugs off more radiation, T-60 resists stagger, and X-01's Fusion Surge can fully negate a hit. (Phase 2 of Nyquill's suggestion #60 — more perks still to come.)
v5.64 2026-06-28 NEW
  • POWER ARMOR IS A SET NOW — Power Armor is no longer one all-or-nothing suit. Get a frame from the Supply Depot or Workbench, then hunt collectible pieces (helmet, torso, arms, legs) out in the Wasteland — each with its own rarity, condition, and radiation/damage protection. Mix and match your set in the new POWER ARMOR loadout, and keep it patched up — a fuller, rarer set costs more to repair. Pieces break instead of getting destroyed, so you never lose them — just repair and roll out. Already owned the old armor? You keep it — it became a frame plus a starter T-45 set. More models and perks are coming. (From Nyquill's suggestion #60.)
v5.63 2026-06-28 FIX
  • POWER ARMOR WITHIN REACH — the Wasteland Supply Depot's Power Armor was priced too steep for newer dwellers — you'd be grinding well past the early levels before you could afford a suit. The price is now 8,000 caps (down from 15,000), so serious protection is a real goal you can actually save toward instead of a second job. (Thanks Nyquill for the report.)
v5.62 2026-06-28 FIX
  • WASTELAND MAP STAYS ON SCREEN — on phones the node map could zoom in so far that the routes you could take next were pushed clean off the edge of the map — you'd be stuck unable to move and have to back out and re-enter to fix it. The map now always frames your current beacon and every route leading out of it, so your next steps are always visible and tappable, no matter how the sector branches. (Thanks Nyquill for the iPhone report.)
v5.61 2026-06-27 FIX
  • QUARTERS OPEN AGAIN — if you owned one of the ultra-rare EXOTIC cosmetics, your QUARTERS page hit an error and wouldn't load (the Trophy Case couldn't rank the exotic tier). Fixed — exotic pieces now rank as the rarest of the rare, and your room opens normally.
v5.60 2026-06-27 NEW
  • YOUR ARCADE, REMEMBERED — the VAULT ARCADE now knows what you play. A ▶ CONTINUE PLAYING rail picks up where you left off and a ★ YOUR FAVORITES rail keeps your starred carts one tap away. Hit the on any cabinet to favorite it (same star as the rest of the Vault), and three new sort modes — RECENTLY PLAYED, MOST PLAYED, and FAVORITES FIRST — reorder the whole shelf instantly. Your most-played game can ride on your Dweller ID as a MOST PLAYED headline stat. Newcomers see the arcade exactly as before until they start playing.
v5.58 2026-06-26 FIX
  • CLEARER WASTELAND PATHS — the expedition map was a confusing tangle of faint crossing lines. Now the routes from where you're standing light up bold and bright, and the rest of the map fades back — so it's obvious where you can go next instead of reading a cluttered web.
v5.57 2026-06-26 FIX
  • WASTELAND MAP ON PHONES — on mobile the expedition map now zooms in and follows your dweller, centering on where you are and the beacons you can reach next, so your moves are big and easy to tap instead of a tiny crowded grid. Pinch/drag and RECENTER still work. (Desktop is unchanged.)
v5.56 2026-06-26 FIX
  • WASTELAND PAYS OFF AGAIN — expeditions were earning a fraction of what they used to since the map overhaul. Scavenging caps are back up across the board (combat and salvage beacons both pay much more), and the daily soft-cap headroom is raised, so a good run banks real caps again. The map mix also eases up: fewer forced fights, more salvage, and more healing refuges so you're not clawing through a monster at every step. (Thanks Nyquill for the report.)
v5.55 2026-06-26 NEW
  • THE WASTELAND BITES BACK — new creatures now prowl the zones (the Bloodbug, the hulking Yao Guai, the armored Mirelurk), and the facility bosses actually fight now: they wind up telegraphed heavy moves you can brace for with DEFEND, enrage when wounded, and call in reinforcements mid-fight. And deep in the worst zones, a rare apex Deathclaw Alpha is hunting. Watch for the wind-up.
v5.53 2026-06-26 NEW
  • ECONOMY REBALANCE — the daily caps ceiling is up to 12,000, so a big day of uploading and grinding pays off further before the soft cap eases in. To keep the vault balanced against the more generous faucet, premium sinks nudged up about 18%: aspirational cosmetics (premium frames, titles, auras, pets and full-fidelity terminal themes), premium grow seeds & supplies, Quarters furniture, and the Wasteland Supply Depot's Rad-X, RadAway and armor repairs. Everyday prices are untouched.
v5.52 2026-06-26 NEW
  • THE WASTELAND MAP COMES ALIVE — every sector now ends in a FACILITY BOSS guarding the airlock, a FIELD TRADER turns up mid-run so you can spend your raw haul on Rad-X, stims and RadAway without surfacing, and faint DISTRESS SIGNALS branch off the path for extra loot at extra radiation risk. The map lights your reachable route, animates your jumps, and pans & zooms so it reads on any screen.
v5.51 2026-06-25 NEW
  • THE WASTELAND IS A MAP NOW — expeditions are a branching map of beacons you plan a route through, your dweller walking it in their own gear. Pick your path: fight at hostile contacts, scavenge wrecks for caps, or patch up at a refuge. Reach the airlock beacon to bank your haul — or push on into a tougher sector, carrying your wounds and radiation with you. How far you dare go is up to you.
v5.49 2026-06-25 NEW
  • PREMIUM GROW MINIGAMES — the top-tier supplies (Aqua-Pure+, Super-Fertilizer, Lumen-Max) no longer apply with a single tap. Each now runs its own tougher skill game — a three-stage pour, a double-marker dose, and a colour-sequence light show — and rarer phenotypes crank the difficulty. Nail it for a bigger care splash and bonus Growing XP than basic tending can reach; a shaky run still works, just without the bonus. Thanks for the idea, PsiVolt.
v5.48 2026-06-25 NEW
  • VAULT ORIENTATION — new dwellers now get a short, guided checklist on the dashboard: upload a file, set up your Dweller ID, favorite something, step into the Atrium, and survive a Wasteland run. Each step pays a few caps, and finishing all five earns a bonus plus an exclusive Fresh Vault Suit you can't get any other way. It's about finding your footing, not grinding — established dwellers won't see it. Thanks for the nudge, Nyquill.
v5.47 2026-06-25 FIX
  • COSMETICS RENDER AGAIN — the little worn-cosmetic previews on the Prize Shop's gear cards (and the dweller avatars in the VAULT ONLINE roster) were rendering blank off the Atrium — the figures were being drawn without their styling. They show properly now, everywhere. Thanks for the catch.
v5.46 2026-06-25 BALANCE
  • POWER ARMOR, WITHIN REACH — at 25,000 caps the Supply Depot's Power Armor was a brutal ask for newer dwellers — the better part of a week of capped Wasteland runs. The price is now 15,000 caps. It's still a real goal worth chasing, just no longer a second job. (The deep-zone craft path — 4 pristine cores at the Workbench — is unchanged for those who'd rather earn it in the field.) Thanks for the honest read, Nyquill.
v5.44 2026-06-25 NEW
  • SALVAGE NOW BUILDS GEAR — Wasteland salvage no longer just converts to caps. Extracting now refines your haul into crafting materials — common scrap, plus fusion cells (the Overpass) and rare pristine cores (the Glowing Sea). Haul them to the Workbench and craft survival gear: Stimpak Packs, Super-Stims, Rad-X & RadAway cells, a Power Armor Repair Kit, and — the deep-zone endgame — a full set of Power Armor (4 pristine cores). Every craft levels your Tinkering skill, with recipes unlocking all the way to Lv25.
  • BREAK IT DOWN — got spare cores or cells? The Workbench's new Breakdown action grinds them back into scrap for a little Tinkering XP — so the skill is always levelable and rares never go to waste.
  • POWER ARMOR IS A REAL GOAL NOW — the Supply Depot price climbed to 25,000 caps, and the craft path is a serious pristine-core grind. Both paths still work — caps or materials, your call.
v5.42 2026-06-25 NEW
  • FEET ON THE FLOOR — dwellers now stay on the floor in the Atrium, Arcade, and Lounge instead of drifting up over the back wall. Doors and machines on the back wall are still reachable: you walk to the floor in front, then step through or use them.
v5.41 2026-06-25 FIX
  • SUPPLY DEPOT RESTOCKED — the STIMPAK and SUPER-STIM buy buttons in the Wasteland Supply Depot were inert — tapping them did nothing. They now actually purchase, and the stock counter ticks up. (Heads-up: you can also pick up a Stimpak as a reward for a winning expedition — that's working as intended.)
v5.40 2026-06-25 FIX
  • WASTELAND COMBAT POLISH — the taller wasteland creatures no longer tower over the screen — every enemy is now sized to fit the battle frame. And you can finally stock up on Stimpaks and Super-Stims right in the Supply Depot before heading out, instead of hoping one drops mid-run.
v5.39 2026-06-25 FIX
  • VAULT TOONS & POLISH — Vault Toons no longer restarts mid-cartoon (the Superman & Hercules reels had missing run-times that desynced the channel), and the channel now starts at 50% volume. In the Wasteland your health bar is now on the main expedition screen so you can bank before a fight finishes you.
v5.38 2026-06-25 NEW
  • THE WASTELAND FIGHTS BACK — Expeditions are now a roguelike. WALK FURTHER into the wasteland scavenging as you go, and battle its creatures in turn-based combat. Watch your health and radiation, pack Stimpaks, and choose to ATTACK, DEFEND, use an ITEM, or FLEE — but fleeing costs you rads. Lose the fight and you forfeit your haul and limp home irradiated.
v5.37 2026-06-24 NEW
  • ECONOMY BALANCE PASS — The Wasteland’s local salvage market now saturates after a big day’s haul — keep scavenging for the rare finds, but caps taper once you’ve cleaned the place out. Growing, Exploring and Tinkering brought into line so every path is worth running. Junk Piles now yield more circuitry for the Workbench.
v5.36 2026-06-24 FIX
  • TIGHTER THREE DOG — DJ news breaks are punchy now: Three Dog drops his line and the music comes right back — no more dead air, and no more silent breaks on iPhone where the news used to vanish entirely.
v5.35 2026-06-24 FIX
  • SMOOTH NAVIGATION (iOS RADIO FIX) — Browsing the Library no longer reloads the whole page, so Vault Radio keeps playing as you move between pages — including on iPhone/iPad, where the music used to cut out on every tap. (Closes the #40 report. More pages get the smooth treatment over time.)
v5.34 2026-06-24 FIX
  • WALK-UP FIX (MOBILE) — Mister Handy, the Junk Pile, the Nuka machine and the Workbench now respond the instant you walk onto them, even on a slow phone. No more “too far” ghosting when you’re standing right on the spot.
  • ATRIUM ON THE MAIN BAR — The Atrium is the heart of the Vault, so it’s out of the [MORE] menu and right up top where it belongs.
  • SCALED DECONTAMINATION — Your post-run scrub-down now scales with how irradiated you came back: a light dose clears fast, a hot extraction takes longer. The airlock tells you plainly that you’re decontaminating and counts down the exact time left.
  • JUNK PILE PACING — the Junk Pile now recharges on the same clock as a Wasteland decontamination, so scavenging and surface runs pace together.
v5.33 2026-06-23 NEW
  • THE ATRIUM, REFINED — the great vault door at the heart of the Atrium now swings open to the Wasteland: walk up to the central cog and descend to the surface.
  • GREENHOUSE HATCH — the grow-room door now wears its leaf-lit airlock arch from both sides, so the entrance matches the exit.
  • ACTIVITY ARC — the Nuka-Cola machine, Junk Pile, Mister Handy, and Workbench are arranged into a tidy symmetric arc around the vault floor.
v5.32 2026-06-23 NEW
  • THE WORKBENCH — a new [T] WORKBENCH station in THE ATRIUM turns the scrap, cloth, and circuitry you haul out of the Wasteland into useful gear. Crafting levels up a brand-new TINKERING skill — your fifth Vault skill — and higher levels unlock better recipes.
  • WHAT YOU CAN BUILD — whip up a Super-Grow Mix that tops all of a plant’s vitals in one shot, bundle up Rad-X for your next expedition, forge a Supply Crate Key, or craft two exclusive avatar frames — the Patchwork and Scrapper’s frames — that you can’t buy in the shop at any price.
v5.31 2026-06-22 FIX
  • FAIRER UPLOAD CAPS — every upload now earns a guaranteed caps floor, plus a steady reward by file size and type — so a big movie or ROM is finally worth more than a thumbnail, not less. The old connection-speed bonus is now capped to a small garnish, killing the trick where tiny, fast uploads out-earned everything. Net result: hauling real data into the Vault pays what it should.
v5.30 2026-06-22 NEW
  • MISTER HANDY — DAILY BOUNTIES — a Mister Handy unit now hovers in THE ATRIUM with a rotating daily BOUNTY: tend the garden, win a hand at the tables, brave the Wasteland, scavenge salvage, or hand over scrap from your cache. Finish it, then claim it from Handy for socializing XP and a few caps.
  • REACTRON REFLEX CABINET — a new arcade machine in THE ARCADE. Wait for green, tap fast, and watch your reaction time climb the shared high-score board. Beat your personal best for a caps bonus.
  • BOUNTY POLISH — a delivery bounty now spells out exactly what to bring (and won’t let you claim empty-handed), wins at the HOLD’EM table count toward your “win a hand” bounty, and a mistimed tap on REACTRON no longer costs you a daily play.
v5.29 2026-06-22 NEW
  • HONEST ECONOMY BOARD — the VAULT ECONOMY panel on the STATS page now counts dwellers only. The Overseer's terminal stockpile was quietly skewing the caps-in-circulation and spend numbers; with it set aside, the board finally shows the real shape of the vault's economy.
v5.28 2026-06-22 NEW
  • SEE BEFORE YOU BUY — the Prize Exchange now shows a little preview of every wearable on its card, so you can see a suit, hat or face before spending chips. And every seed strain in the Closet now has its own hand-drawn picture — no two alike.
v5.27 2026-06-22 NEW
  • SALVAGE CACHE — your Dweller ID now shows the materials you've scavenged from the Vault's junk piles — scrap, cloth, circuitry and more, tallied up as you gather. (Useful for something soon…)
v5.26 2026-06-22 FIX
  • EASIER TO REACH — the Nuka-Cola machines and junk piles in the Vault were fussy to walk up to, especially on a phone. Now you can tap a hotspot from anywhere and your dweller walks over and opens it automatically, and the walk-up range is bigger all round.
v5.25 2026-06-22 NEW
  • FOLDABLE TAGS — the tag menu on Browse is no longer one long strip. Related tags now tuck into collapsible folders (everything under fallout, ice age, and so on), the whole panel folds away, and a filter box finds any tag as you type.
v5.24 2026-06-22 FIX
  • HONEST CLOCKS — the ticker's MOJAVE TIME now shows the real time out in the Mojave (Pacific, and it follows daylight saving on its own), and your own LOCAL TIME sits right next to it — so you always know both the wasteland's hour and yours.
v5.23 2026-06-22 NEW
  • THE VAULT IS COMING ALIVE — walk up to things in the Atrium and use them. A Nuka-Cola machine to chance your luck on, and junk piles to scavenge materials from — both earning you skill XP as you explore. Walk close and a prompt lights up; tap to interact. More activities coming.
v5.22 2026-06-22 FIX
  • SMOOTHER DARTS — the dartboard in your Quarters was redrawing the entire board every single frame, which made it chug. It now draws the board once and only animates what actually moves, so aiming stays smooth — and it runs at the right speed on high-refresh-rate displays.
v5.21 2026-06-22 NEW
  • SEE THE VAULT ECONOMY LIVE — a new VAULT ECONOMY panel on the STATS page tracks caps in circulation, chips in play, and how fast caps are flowing in and out — with a live ticker and a 24H / 7D / 30D graph that fills in as the vault runs. (No history existed before, so the chart starts collecting from here.)
v5.20 2026-06-22 NEW
  • YOUR GROW LOG IS IN BLOOM — the PRESSED LEAVES grow log now shows a little picture of every crop in its final flowering form, tinted to the strain’s rarity — not just a name and a coloured dot. Page through your herbarium and see what you grew.
  • A DOOR BACK TO THE GROW ROOM — from the Atrium greenhouse you can now step straight through to your private grow room — solo pods and the grow log — instead of hitting a dead end after tending the communal beds.
  • BIG FOLDER DOWNLOADS NO LONGER STALL — grabbing a large folder (big game folders, we’re looking at you) used to make the page sit and spin until it timed out. Downloads now stream as they zip, so they start right away and finish cleanly, however big the folder.
v5.19 2026-06-21 FIX
  • ONE THEME MENU — the amber/green CRT toggle and your purchased terminals used to be two separate controls, which made switching awkward once you owned a theme. They are now a single THEME dropdown in TERMINAL SETTINGS: pick Vault Amber, Pip-Boy Green, or any terminal you own from one list — and switch back just as easily.
  • VAULT PULSE TURNED OFF — the reactive screen flares and broadcast banner added in v5.18 are off by default now.
v5.18 2026-06-21 NEW
  • THE VAULT NOW REACTS — VAULT PULSE — the terminal comes alive when big things happen. Hit a jackpot and a shower of caps rains down the screen with a broadcast banner; when a new dweller is let through the vault door, or someone hauls a rare find back from the Wasteland, everyone online sees a brief flare. Your own wins and harvests get a quiet little flourish just for you.
  • BRIEF, TASTEFUL, AND YOURS TO SILENCE — every effect is a quick, click-through flourish that cleans itself up — nothing blocks the screen, and it all respects your “reduce motion” setting. Not your thing? Flip PULSE FX to OFF in TERMINAL SETTINGS and the vault goes quiet again.
v5.17 2026-06-21 NEW
  • DJ THREE DOG IS ON THE AIR — FOR REAL — the GNR DJ now actually speaks his bulletins over the radio: jackpots, big harvests, new dwellers and Wasteland heroics, read aloud in a proper announcer voice. He was wired up but silent before; now he’s talking. Tune in.
v5.16 2026-06-21 NEW
  • BIGGER ON BIG SCREENS — on a large or high-resolution monitor the vault now scales up and fits more on screen at once, instead of a small column in the middle. Phones and tablets are unchanged.
  • SMOOTH ON FAST DISPLAYS — the slot reels, dice and other effects now run at the correct speed on high-refresh-rate monitors (120 / 144 / 240 / 330Hz) instead of racing.
  • FASTER PAGE LOADS — the terminal’s graphics and scripts are now cached at the network edge, so pages snap in quicker — especially on repeat visits.
  • SHARPER & STEADIER EVERYWHERE — crisper graphics on high-DPI screens, a fixed sideways-scroll on the home page on phones, colour fixes for older browsers, and bigger, easier tap targets on touchscreens.
v5.15 2026-06-21 NEW
  • NOTHING ON THE FEEDBACK BOARD GETS DELETED — resolved suggestions and bug reports used to vanish after a week. No more: every transmission you’ve ever sent is kept on record. The board now leads with what’s still open, and everything that’s been handled tucks into a RESOLVED ARCHIVE fold you can open any time.
  • JUMP STRAIGHT TO YOUR QUARTERS FROM YOUR PROFILE — a MY QUARTERS button now sits on your profile right alongside the grow-room link. Visiting another dweller? Their profile shows a VISIT QUARTERS button when their room is open — and a clear SEALED badge when it’s private. Try to walk into a locked room and the vault now tells you it’s sealed instead of dead-ending you.
v5.13 2026-06-20 FIX
  • WASTELAND RADIATION IS NOW TRACKED HONESTLY — leaving an expedition used to slam your rad meter up to a flat 60% no matter how careful you were: dig to 24%, extract, and somehow walk away glowing at 60. No more. You now leave with the exact radiation you actually accrued — 24% in, 24% out. The mandatory cool-off before your next dive is now an honest decontamination timer — a ~2-minute airlock scrub-down after every expedition, shown as a live countdown, not phantom radiation bolted onto your meter. Carry a hot load out and you’ll still wait longer for the rads themselves to decay; tip-toe out clean and you only owe the 2-minute scrub-down. RadAway still burns off rads between runs. Thanks to the dwellers who kept reporting the “stuck at 60%” bug — you were right.
v5.12 2026-06-20 FIX
  • GREENHOUSE BEDS TIDIED UP — the communal grow beds were quietly multiplying: every time a bed ripened, a fresh one sprouted beside it instead of replacing it, until the Hydroponics Bay filled with abandoned planters. The bay now holds exactly three communal beds — one per tier — the way it was meant to. A ripened bed waits to be harvested and then re-seeds in place; a bed left to ripen untended is cleared automatically. Any caps you’d banked tending the old beds were preserved and folded onto the surviving bed.
v5.11 2026-06-20 FIX
  • RADS THAT READ RIGHT — the Wasteland picker now spells out that your lingering radiation is decaying in real time, and that decontaminating longer means you carry fewer rads into your next run. Dive back in early and you start dirty; wait it out for a cleaner launch — either way, your rads are always tracked.
v5.10 2026-06-20 FIX
  • WASTELAND DECONTAM, EXPLAINED — when you leave The Wasteland, your radiation is held at the decontamination floor while the airlock scrubs you down. That floor could read higher than the exposure you picked up on a cautious run, which looked like a glitch. The end-of-run report now says so plainly: it’s a re-entry cooldown, not new damage — and it still ticks down in real time.
v5.09 2026-06-20 NEW
  • DWELLER S.P.E.C.I.A.L. — your Dweller ID now shows your S.P.E.C.I.A.L. stats, derived from your real vault activity: hauling, exploring, surviving, socializing, science, speed, and fortune. Find your build archetype and the Overseer’s assessment on your profile — and check out your friends’ sheets too.
v5.08 2026-06-20 NEW
  • CAPS RECEIPTS — you now get a clear ◈ +N CAPS notice on screen whenever caps land — no more wondering if that action paid out.
  • GREENHOUSE NODE MAIL — when a communal greenhouse node blooms, every contributor gets a PIP-MAIL with their share of the pool.
v5.07 2026-06-20 NEW
  • DJ THREE DOG GOES LIVE — Galaxy News Radio finally has a voice. Three Dog now reads the Vault's real news between tracks — jackpots, fresh harvests, new arrivals, and brave souls back from the surface — the same broadcast for the whole Vault, live.
  • ONE WIRE, EVERYONE TUNED IN — a news break hits the airwaves at the same moment for every dweller, woven right into the synced GNR timeline. The ◉ ON AIR ticker scrolls the bulletin while Three Dog talks.
  • JUST WANT THE TUNES? — a DJ MUTE toggle in the radio bar silences the breaks (the music keeps rolling, perfectly in sync) and remembers your choice.
v5.06 2026-06-20 NEW
  • MORE GROW CONTRACTS — the tender-bot now posts up to 5 daily and 2 weekly contracts, freshly rotated each day. More jobs means more caps and more crate keys for diligent growers.
  • WASTELAND QUARTERMASTER — a new contract board has appeared in the Wasteland. Take on scavenging jobs — digs, salvage runs, deep extractions, and rare finds — and collect bigger rewards the tougher the task.
  • BETTER REWARDS — harder contracts now pay out more caps and award earned Supply Crate Keys directly, so the grind is worth it.
v5.04 2026-06-20 FIX
  • CAPS NO LONGER ERODE WHEN YOU SHOP — buying gear at the Supply Depot (Rad-X, RadAway, Power Armor and repairs), the Quarters furniture shop, and the Auto-Tend tender-bot now spend your spendable caps instead of quietly draining your lifetime/rank total. Your rank no longer drops just because you stocked up.
v5.03 2026-06-20 FIX
  • FRESH NAME ON FINAL HARVEST — after a Final Harvest the pot resets to a new seedling with a brand-new name, and that name now updates on screen right away instead of showing the old crop's name until you reload. Also applies to harvesting pods in the Greenhouse.
v5.02 2026-06-19 NEW
  • CRATE KEYS — Supply Crates now need a KEY to open, and each open spends one. Keys are earned, never bought: scavenge them in the Wasteland, claim grow contracts, or unlock milestone achievements. Check how many you hold on the Supply Crate card in the Prize Shop and on your Dweller ID.
v5.01 2026-06-19 NEW
  • THE GREENHOUSE COMES ALIVE — the Hydroponics Bay is now a living scene. Walk in and the bay boots up around you, then you're standing in a glowing grow room: hydroponic racks, grow-lights and drifting mist, a shimmering rare strain, and a hero MOTHER plant in a central tank.
  • THE TENDER-BOT ROAMS — the caretaker now trundles across the floor, greets you by name, mutters tips, and stops to water the plants. Tap it anytime for the same four-tab panel ([SHOP] / [AUTO-TEND] / [CONTRACTS] / [GUIDE]).
  • BAY READOUT — a Pip-Boy-style vitals panel tracks humidity, temperature, CO₂ and the day/night light cycle with a live trace. Tap [◧ AMBIENCE] for the sound of the bay (off by default).
v5.00 2026-06-19 NEW
  • THE GREENHOUSE — WALKABLE CO-OP GROW ROOM — a new room in the Atrium where dwellers tend plants side by side. Your [PODS] hold your personal plants (the same ones from your Grow Room — one panel, shared progress). A SHOWCASE WALL lets you see what other growers are cultivating right now.
  • COMMUNAL GROW NODES — three tiers of shared node beds that every dweller can tend together. Contributions are tracked per-dweller; when a node matures the pool splits out proportionally. Tier 2 unlocks at [GROWING LV15], Tier 3 at [GROWING LV30].
  • TENDER-BOT — the room's robotic caretaker opens a four-tab panel: [SHOP] for seeds and supplies, [AUTO-TEND] to keep your pod watered and lit automatically (time-limited, costs caps), [CONTRACTS] for daily and weekly grow objectives with caps + XP rewards, and [GUIDE] with a full field-manual breakdown of every mechanic.
  • GROWING-SKILL PERKS — your Growing XP now also speeds up Greenhouse node growth cycles and raises your quality floor on communal harvests — the higher your skill, the better your cut.
v4.99 2026-06-19 FIX
  • WASTELAND ZONES UN-STICK — if you left an expedition without EXTRACTING or getting wiped, the zone picker could silently stop responding on that device (clicking a zone did nothing). Returning to THE WASTELAND now clears the abandoned run so zones always launch — and any refused start now tells you why instead of dead-clicking.
v4.98 2026-06-18 NEW
  • PICK YOUR AVATAR COLOUR — the WARDROBE's COLOUR tab now has a colour palette, so you can set your dweller's body colour right alongside your outfits — live preview included.
v4.97 2026-06-18 NEW
  • WARDROBE LOCKER & TROPHY CASE — your cosmetics are now organized into a slot-tabbed WARDROBE (suits / hats / auras / pets…) with rarity-tinted items and a live avatar preview, and your collection shows as a grouped TROPHY CASE — cleaner, clearer, and a lot cooler to browse.
v4.96 2026-06-18 NEW
  • NOTIFICATION FILTERING & KIND TAGS — every PIP-MAIL now shows a clear [KIND] tag ([WAVE], [UPLOAD], [@MENTION], [ANNOUNCE]…), and NOTIFICATION SETTINGS now lets you mute Waves and Overseer announcements too — so you only get the pings you care about.
v4.95 2026-06-18 FIXES
  • RADIATION METER NOW TICKS DOWN LIVE — on the Wasteland page your lingering radiation now counts down in real time as it decays, instead of looking stuck at its post-run level until you reloaded. The decontamination wait now shows your rads actually falling.
v4.94 2026-06-18 NEW
  • PREMIUM GROW SUPPLIES — a top tier in THE CLOSET (Grower LV3+): Super-Fertilizer, Aqua-Pure+ and Lumen-Max each top their own care stat to full and splash the other two toward perfect care. Like the seeds, they rotate by day of week — check what's in stock.
v4.93 2026-06-18 NEW
  • GROW LOG — PRESSED LEAVES — the Grow Room now keeps a catalogue of every plant you take to Final Harvest: its name, strain, phenotype rarity, quality grade and the caps it paid out, newest first. Find it from the grow room next to THE CLOSET.
v4.92 2026-06-18 NEW
  • DOWNLOAD A WHOLE FOLDER — open any folder in the browser and hit [DL FOLDER] to grab the entire thing (subfolders and all) as a single zip.
  • POWER ARMOR, CLEARER & HARSHER — your Power Armor's condition now shows during an expedition, you can't field-repair mid-run, and if you let it hit 0% it's destroyed for good (buy a new one). Stay on top of repairs between runs.
  • WILDER GROW COLOURS — plants now come in a far wider mutated palette — any colour of the spectrum — and their colour deepens as they grow and mature.
  • NAMED PLANTS & HARVEST BONUS — every new plant gets a fun name (rename it anytime), and a Final Harvest now also pays its full daily ceiling as a bonus — no more waiting to claim the daily drip before you harvest.
v4.91 2026-06-18 FIXES
  • REWARD COSMETICS NOW SHOW — a few earned outfits (the NCR Ranger Duster, Cracked Gas Mask and Rad-Glow) equipped but never actually appeared on your dweller. They render properly now, and the Science Lab Coat's seam no longer hangs past the hem.
v4.90 2026-06-18 NEW
  • BIGGER UPLOADS, BIGGER PAYOUTS — the per-file caps reward used to top out fast, so a big movie or ROM set earned no more than a modest clip. The ceiling is now much higher, so larger contributions to the archive are rewarded for what they are. Uploading remains the vault's top earner.
v4.89 2026-06-17 NEW
  • DWELLER'S HANDBOOK — a full field manual for the vault now lives at DWELLER'S HANDBOOK in the menu. It walks through every part of the vault — the archives, the arcade, the living vault, comms, and more — in plain terms, so new and veteran dwellers alike can find what each thing is and how to use it.
  • ? HOW IT WORKS — feature pages now carry a quick ? HOW IT WORKS link that jumps you straight to the matching handbook section. Some areas stay [REDACTED] until you discover them — keep exploring.
v4.86 2026-06-17 NEW
  • THE WASTELAND — DECONTAMINATION — you can no longer dig, extract, and dive straight back in. Leaving the surface always leaves you irradiated, and you must let the rads fall (or purge them) before your next expedition. Push deeper and the decontamination wait grows.
  • RADAWAY, REWORKED — RadAway now also purges your lingering rads between runs, getting you back out to the surface sooner. Supply Depot prices have been adjusted to match.
v4.85 2026-06-17 NEW
  • SMOOTHER PLAYBACK — some uploads used video codecs your browser simply can't decode, so they'd open to a black screen or no sound. The Vault now spots those and quietly prepares a browser-friendly version the first time you press play, then swaps it in and plays — no download, no fiddling. If a file truly can't be converted, you get a clear DOWNLOAD TO WATCH LOCALLY option instead of a dead player.
  • GROW ROOM — PERFECT LIGHT — in the light mini-game, filling the meter before the timer runs out now stops the clock on the spot and locks in a perfect score.
v4.84 2026-06-15 NEW
  • VAULT TOONS — a synced cartoon channel where everyone watches together. Tune in and you will always be at the same spot in the same episode as every other dweller on the channel. Live chat runs alongside so you can react in real time.
  • WATCH HISTORY & CONTINUE WATCHING — the Vault now remembers where you left off. A Continue Watching rail on browse picks up right where you stopped, and a small watched badge lets you see what you have already seen at a glance.
  • AUTOPLAY — finish an episode and the next one starts automatically. Toggle it on or off from your Dweller ID at any time.
  • QUARTERS ACTIVITIES — your personal room now has things to do. Tap the jukebox to broadcast a Vault Radio station into your quarters — visitors hear exactly what you're playing. Hit the dartboard for a quick aim challenge, or log into the terminal for a ROBCO TERMLINK password-crack. All three track your best scores and rank you against other dwellers.
  • VAULT RANKS — every activity has its own leaderboard. Beat your personal best to climb the standings and earn hidden achievements for your Dweller ID.
  • WASTELAND FINDS — rare furniture now turns up out in the wasteland — get lucky on an extraction and you might haul a new piece back to your quarters. And earning Legend (100,000 total caps) now grants the exclusive Overseer's Chair.
v4.83 2026-06-14 NEW
  • TERMINAL OVERHAUL — the whole Vault got a coat of polish. A new live status ticker runs under the header with your caps, dwellers online, and Mojave time, and the terminal now powers on with a brief boot flash when you first arrive.
  • LIVING DISPLAY — the VAULT 420 logo now flickers and glitches like real failing phosphor — the name and the badge glitch in lock-step, while section headers misfire on their own clocks. Buttons, cards and panels feel snappier and more tactile.
  • CLEANER READOUTS — every icon across the Vault is now a crisp monochrome terminal glyph instead of a stray emoji, so the amber-CRT look is consistent end to end.
  • Easy on the eyes — all of the above respects your system's reduced-motion setting and stays sharp and readable on mobile.
v4.82 2026-06-14 NEW
  • QUARTERS II — your personal room just got a major upgrade. Hit DECORATE to enter edit mode, then drag furniture anywhere on the floor and arrange it exactly how you like — placement is totally free, and your layout saves to the Vault.
  • QUARTERS DEPOT — a new caps shop for decor. Kit out your quarters with Nuka-Cola machines, terminals, jukeboxes, posters and more. Some rare pieces aren't for sale — you'll have to earn them out in the Wasteland or by leveling up.
  • THE CLOSET — step up to the wardrobe in your room to dress your dweller. Swap faces, headgear, outfits, held gear, companions and auras, with a live preview so you see your look before you wear it.
  • ROOM PRIVACY — flip your quarters between PUBLIC and LOCKED. Lock it and only you can step inside; unlock it to welcome visitors.
  • RESIDENCES DIRECTORY — browse the Vault's dwellers and pay a visit to anyone whose quarters are open.
v4.81 2026-06-13 NEW
  • VAULT CARTOGRAPHY — the Vault now hosts its own Minecraft world, and you can scout it live from the terminal. The interactive map is online at map.vault420.net — pan, zoom, and watch dwellers move around in real time. It's a survival world with a creative build plot alongside. To get in-world, just add your Minecraft name on your Dweller ID — you'll be whitelisted automatically. Stock vanilla clients need no downloads; an optional pack (shaders, minimaps, voice chat and more) is available if you want the full experience.
v4.80 2026-06-13 NEW
  • WASTELAND SUPPLY DEPOT — gear up before heading into the irradiated surface. Stock Rad-X to cut radiation intake per dig, grab RadAway to flush rads mid-expedition, and invest in Power Armor for serious protection (it wears down with each run and can be repaired). Find the depot on the Wasteland page before you launch an expedition.
v4.79 2026-06-13 NEW
  • YOUR QUARTERS — every dweller now has a personal, walkable room. Visit your own from your Dweller ID, set a status message, and show off the cosmetics you have equipped. Drop in on other dwellers' quarters straight from the online roster or their profile.
v4.78 2026-06-11 NEW
  • THE WASTELAND — suit up and scavenge the irradiated surface. Pick a zone, dig deeper for caps, salvage, and rare finds — but the rads climb. EXTRACT to bank your haul, or push your luck and risk a radstorm wiping it. Rare finds include scavenged gear for your dweller, supply-crate keys, and recoverable holotapes you can read in your Pip-Boy. Levels in your new WANDERING skill unlock deeper, richer zones. Find it through the SURFACE AIRLOCK in The Atrium, or "Train in the Wasteland" on your Dweller ID.
  • Live PIP-MAIL — your notifications now update in real time. The badge and dropdown refresh themselves — no page reload needed.
v4.77 2026-06-11 NEW
  • VAULT SKILLS — six skills now level up as you play: GAMBLING, GROWING, ARCHIVING, SOCIALIZING, GAMING, and WANDERING. Check your levels and your TOTAL LEVEL on your Dweller ID. (Your Grower level carried straight over as GROWING — nothing lost.)
  • Fixed: clicking a WAVE notification now opens the waver's Dweller ID instead of a broken page.
  • The VAULT HOLD'EM player seats are bigger and easier to read — cards, names, and chip counts.
v4.76 2026-06-11 NEW
  • DWELLERS IN THE VAULT — a live roster of who's online and where. A VAULT · N ONLINE chip rides in the header (and in the menu on mobile): open it to see who's around and what they're up to, jump straight to their room with JOIN, or send a WAVE. There's a fuller VAULT DIRECTORY board in the Atrium, too — so a quiet vault never feels empty.
v4.75 2026-06-10 NEW
  • Random per console in the Arcade — every console chip now has a [?] button: tap it to instantly boot a random game from that system. The RANDOM button also shows which console it'll pull from when you've got one selected.
v4.74 2026-06-10 NEW
  • Grow more than one plant — a second plot opens at Grower LV 15 and a third at LV 40. Each plant grows on its own — its own care streak, harvests & phenotype — and every mature plant comes out looking different: its own branching, height, shape & color. Tend a whole little garden.
v4.73 2026-06-10 NEW
  • Send pics & gifs in PIP-MAIL — attach an image to a DM with the attach button; it shows up right in the thread (8MB max, pics & gifs).
  • Delete your own messages — hit the × on a DM you sent to take it back.
  • ▪ Playing a ROM no longer scrolls the page when you press the arrow keys or space — the game gets them now, not the browser.
v4.72 2026-06-10 NEW
  • THE ATRIUM — the vault is a place you can walk around now. Step into the new ATRIUM (in the menu), click the floor to stroll your dweller around, meet other dwellers live, chat in speech bubbles, and walk through the doors into the ARCADE and the LOUNGE. More rooms — and avatar customization, pets & flair — are coming.
v4.71 2026-06-10 FIXED
  • Vault Radio remembers your station — tune to a station and it'll be waiting on that same station next time you load the vault, instead of dropping back to Galaxy News.
  • ▪ Favoriting a radio track now actually sticks and tells you so — the star fills in solid with a quick "★ FAVORITED" flash (favorites were silently failing before).
  • Read full PIP-MAIL — long messages were cut off; open the PIP-MAIL page and the whole message is there now.
v4.70 2026-06-10 NEW
  • Feedback threads — your suggestions and bug reports are a conversation now. Add follow-up notes any time, and the Overseer can reply or ask a question right on the item. You'll get a PIP-MAIL when they respond or close it out. (Closed threads tidy themselves up after a week.)
v4.69 2026-06-10 NEW
  • Manage your blocks in one place — open PIP-MAIL and tap BLOCKED to see every dweller you've blocked, and unblock anyone with a single button when you're ready to reopen the channel.
v4.68 2026-06-10 NEW
  • PIP-MAIL DIRECT — you can message other dwellers now. Open any dweller's profile and hit ◧ PIP-MAIL to start a private channel; replies show up live while you read. Block anyone you'd rather not hear from, and report a message straight to the Overseer.
v4.66 2026-06-10 NEW
  • VAULT SAVES — your in-browser game progress saves to the vault now. Save and load from slots right on a game's PLAY screen, with thumbnails and autosave, so you can pick up where you left off from any device.
v4.65 2026-06-09 NEW
  • FEEDBACK TERMINAL — found a bug or have an idea? There's a new FEEDBACK page under MORE. Post a suggestion or report, and watch its status change as the Overseer works through it.
  • ▪ PIP-MAIL got smarter — a flood of new uploads now collapses into one tidy line instead of filling your inbox, and you can dismiss any notification with its × button.
v4.64 2026-06-09 NEW
  • ▪ Forgot your override code? The login screen has a FORGOT OVERRIDE CODE button now — request a reset, an Overseer approves it, and you set a fresh code at next login. You can also change your code anytime from the TERMINAL ACCESS panel on your profile.
v4.63 2026-06-09 NEW
  • RANDOM button on VAULT ARCADE — can't decide what to play? Hit RANDOM and the vault boots a game for you (it respects whatever search and console filter you've got set).
v4.62 2026-06-06 NEW
  • VAULT ARCADE — a dedicated “play now” arcade. A VAULT ARCADE rail rides the top of BROWSE, and the new VAULT ARCADE page (in the nav) lays out every playable game with box art, a one-tap ▶ PLAY, and per-console filters.
  • Fixed games that hung on “Decompress Game Core” — ROMs now boot properly, and replays start almost instantly (the emulator core is cached after the first load).
  • Zipped ROMs play too — drop a .zip in and the vault figures out the system for you, then unzips and runs it right in your browser.
v4.61 2026-06-06 NEW
  • Play your ROMs right in the browser — open a game's page and hit ▶ PLAY IN BROWSER. Works for NES, SNES, Game Boy / Color / Advance, Genesis, N64 and more, with the keyboard or a plugged-in / paired USB or Bluetooth controller. (Cloud saves arrive next.)
v4.45 2026-06-05 NEW
  • Vault Radio gets a home on Browse — a new station shelf sits right below the Series Shelf with a tile for each station (Fallout 4, New Vegas, Appalachia, and more). Tap one for a full station page, every track listed, and start it in the bottom-bar player — the music keeps going as you browse.
  • The Series Shelf is shows-only now — music and broad genre tags stepped aside (they have their own shelf), so it surfaces real series like One Pace instead of the radio library.
v4.43 2026-06-05 NEW
  • The Series Shelf comes to Browse — a pinned rail up top that gathers every series (any tag with two or more playable episodes) into one place: cover art, episode count and total runtime, one tap from the play-in-order series player.
  • Cover art leads the way — series with artwork sit at the front of the shelf, so your shows (One Pace, the anime cuts) stay up front instead of getting buried under the radio library.
v4.42 2026-06-05 NEW
  • Play as a series — hit ▶ PLAY AS SERIES on any tag with multiple episodes and the Vault stitches them into one ordered run: a hero banner with episode count and total runtime, the full episode list, and a player that rolls straight into the next one when an episode ends.
  • Every file's cover page can launch its series too, so a show is always one tap from binge mode.
v4.41 2026-06-05 NEW
  • The Grow Room grew deeper roots. Tending is hands-on now: tap to charge the grow-light before the timer, time the feed on a moving bar, and hold-and-release to pour the water — score well and the plant drinks it all in.
  • Every plant rolls a phenotype "skin" like a crate pull — rarity, quality and colour you reveal as it matures — and the closet stocks two new strains (Glowshroom Haze, Brahmin Bud). Perfect tends bank double XP and lift your daily ceiling.
  • Care spends supplies from your closet now (a starter kit gets you going).
v4.40 2026-06-05 NEW
  • Every dweller has a public profile now, and names are clickable Vault-wide — tap one to see their uploads and stats.
v4.39 2026-06-05 NEW
  • Cover art that files itself — set a cover-rule once and matching uploads pick up the right artwork automatically, managed Vault-wide from Admin or per dweller.
  • Comforts: the upload TYPE picker is honored on big chunked uploads, the soft daily-cap is explained right on the upload page, and banking caps now erupts in a shower of bottle-caps.
v4.38 2026-06-04 NEW
  • Two new card games hit the lobby: VAULT-TEC WAR (high card takes the pot) and Three Card Poker, plus a Deuces Wild mode for Video Poker.
v4.37 2026-06-04 NEW
  • The radio dials up — new Fallout stations, shuffle and repeat, and a star to favorite the track that's playing. Your favorites land on your profile.
v4.36 2026-06-04 NEW
  • Select files by type, run batch actions across them, and browse with tiles tuned roomy on desktop and compact two-up on mobile.
v4.34 2026-06-03 NEW
  • Five strains with yield-vs-care trade-offs, chip-bought supplies, care streaks that raise your ceiling, and three new achievements to dig up. Keep it alive.
v4.32 2026-06-03 NEW
  • Daily caps limit raised from 1,000 to 5,000 — upload more, earn more. The vault rewards the dwellers who keep it stocked.
v4.31 2026-06-03 NEW
  • This changelog can now read in either direction — hit the NEWEST/OLDEST FIRST button up top to flip it. Handy for reading the vault's history from the beginning. It remembers which way you like it.
v4.30 2026-06-03 NEW
  • The browse page got a glow-up — say hello to the SPOTLIGHT VAULT. A rotating hero reel of cover art up top, plus horizontal shelves: Recently Added, Top Rated, Most Discussed, and one for every category.
  • Still want the full file tree? Tap ALL FILES to flip back any time — the vault remembers which view you like.
v4.29 2026-06-03 NEW
  • Equip your flair and it shows up across the vault. And keep an eye out for a... Mysterious Seed.
v4.28 2026-06-03 NEW
  • Your lifetime caps score and leaderboard rank never drop; you spend from a separate balance, up to 500 caps a day.
v4.27 2026-06-02 NEW
  • Give any file a friendlier name without touching the real thing — the original filename stays on disk and the rename is always reversible.
  • Add notes to a file: a description, a reminder, whatever you need. Edit the display name, notes, and tags together from the file's own page in one shot.
  • Hand one folder to a fellow dweller to co-manage — they get full access to that folder and everything nested inside it, without you giving up the keys to your whole vault.
v4.25 2026-06-02 NEW
  • Organize the vault: create, rename, and delete folders right in Browse.
  • Drag-and-drop a file onto a folder — or multi-select and use Move To… — to file things away (works on phones too via long-press).
  • Folders are shared but owned: you manage your own (and can grant a fellow dweller access); the Overseer manages all.
  • Your existing folders carried over automatically.
v4.23 2026-06-02 NEW
  • Resilient folder uploads: interrupted uploads can be resumed by re-selecting the folder — already-uploaded files are skipped automatically, no duplicates ever.
  • Uploads now retry transient network hiccups instead of freezing, and show an honest summary (added / skipped / failed) with a RESUME option if anything goes sideways.
  • Duplicate detection covers folder, chunked, and zip uploads (both extract and archive modes) — the vault stays clean no matter how you send files.
  • Vault Radio now broadcasts the uploaded soundtrack in FLAC quality, with automatic MP3 fallback for Apple devices.
v4.20 2026-06-02 NEW
  • Tile view or list view, your call — the file library now lets you flip between a cover/thumbnail grid and a compact list everywhere it helps: any category, and inside folders too. Image files show real thumbnails. Your preference is remembered.
v4.19 2026-06-02 NEW
  • FIX: the top navigation now scales cleanly to any screen width, and several screens are tidied up for phones.
v4.15 2026-06-01 NEW
  • Vault-Tec has authorized a recreation program for off-duty dwellers. The terminal is somewhere on this very screen — keep your eyes on the numbers. House chips only; no caps change hands.
v4.14 2026-06-01 NEW
  • Achievement Showcase — pin up to 3 of your earned badges to the top of your dossier
  • Vault 420 Wrapped — the stats page now opens with headline numbers (dwellers, caps in circulation, downloads, ROMs preserved) and superlatives like Vault MVP, heaviest haul, and busiest day
  • "New since your last visit" bar — see at a glance how many files and comments landed while you were away, then mark it read
  • The Vault-Tec Bulletin smiley now bobs along to Vault Radio while it's playing
  • Fixed: the bulletin no longer clips messages on tablet-width screens
v4.13 2026-06-01 NEW
  • 50 achievements now, up from 41 — new milestones for uploads (Kilo Club), speed (Warp Speed), caps (Folk Hero), music (Audiophile), and ROMs (ROM Deity)
  • Vault 420 experiment achievements — Blaze It (42 files), The Experiment (4,200 caps), and Four-Twenty, a rare brag for uploading a file at exactly 4:20
  • Vault Benefactor — donate a tree to the vault, then claim your badge from the donate panel
  • New Vault-Tec Bulletins with that signature Vault 420 flavor
v4.12 2026-06-01 NEW
  • The Vault-Tec Bulletin now has an animated smiley that blinks and "talks" as each new message scrolls in
  • Bulletin redesigned — larger, more readable text with the smiley to the left and a panel that stays a consistent size
  • Top Rated panel always shows on the dashboard now, with a friendly note before any files are rated
v4.11 2026-06-01 NEW
  • Vault-Tec Bulletin board added to the dashboard — rotating, Fallout-flavored public service announcements from the Overseer
v4.10 2026-06-01 NEW
  • Vault Radio (Galaxy News Radio) — a bottom-bar music player that keeps playing the vault's tunes as you browse
  • Ratings now earn the uploader caps, and a Top Rated panel highlights the vault's best-reviewed files
v4.9 2026-06-01 NEW
  • File ratings & comments — every file now has a detail page where dwellers can rate it (1–5 caps) and leave reviews
v4.8 2026-06-01 FIX
  • Mobile pass — folder cards, folder navigation, greeting bar, search, and tile grids now lay out cleanly on phones
  • Fixed folder headers overflowing off-screen on small displays; floating controls shrink to fit
  • MOTD panel (system info) realigned on mobile — clean captions with consistent RAM/DISK rows
  • Automatic asset cache-busting — style/script changes now show up immediately, no stale cache
v4.7 2026-06-01 NEW
  • Custom terminal cursor on desktop — amber arrow + reticle on clickable items (green variant in Pip-Boy theme)
  • Touch devices keep their native cursor; text fields keep the I-beam caret
v4.6 2026-06-01 FIX
  • ROM box art now fills in reliably on bulk uploads — a rate-limited queue replaces the old thread storm that IGDB was throttling
  • User-uploaded box art is now used automatically — if you upload an image matching a ROM's name, it becomes the cover (preferred over IGDB)
  • Cleaner folder navigation — breadcrumb path bar, folder header with summary, and separate FOLDERS / FILES sections
v4.5 2026-06-01 NEW
  • Large files now upload through the website with no install needed — the browser splits them into chunks automatically
  • Folder tile navigation — click into folders to browse subfolders & files as tiles, with breadcrumbs and an "up one level" button
  • Delete entire folders — [DELETE] on a collection or inside the folder view removes the whole thing (owner/admin only)
  • Folders open in tile view from the library; a collapsible quick-tree is still available per folder
v4.4 2026-06-01 FIX
  • Large folder uploads fixed — folders now upload in automatic batches that pass the web size limits
  • Raised the server's form-parts limit so folders with thousands of files no longer get rejected
  • Batches of one folder stay grouped in a single bay/collection with structure intact
  • Single files over 90MB are flagged to upload via Tailscale/local (Cloudflare's free-plan per-request cap)
v4.3 2026-06-01 NEW
  • Personalized dashboard greeting — your rank, caps, progress to next level, and a daily-bonus nudge
  • Trending This Week + Most Downloaded panels on the dashboard
  • Download counts now tracked per file
  • New-dweller orientation page — auto-shown after registration with a full briefing on caps, uploads, Jellyfin, and access
v4.2 2026-06-01 NEW
  • Permanent public domain — vault420.net now serves the dashboard over HTTPS, no app or VPN needed
  • watch.vault420.net routes to Jellyfin for remote streaming
  • Cloudflare Tunnel — secure outbound connection, home IP hidden, no router port forwarding
  • HTTPS session hardening — Secure cookies + HSTS on vault420.net, real client IP via proxy awareness (local/Tailscale access unaffected)
v4.1 2026-06-01 NEW
  • Pip-Boy green theme — toggle the whole UI between Vault amber and New Vegas green, saved per browser
  • Terminal settings panel (bottom-left) — theme toggle, sound on/off, ambience on/off, and FX + ambience volume sliders
  • Hover + tactile click sounds on all buttons, links, and tabs (Pip-Boy static-flavored)
  • Mojave flavor — boot sequence, MOTD, and lore reworked with New Vegas references
  • Rank ladder re-themed to Mojave factions: Vault Dweller → Prospector → Courier → Great Khan → NCR Ranger → Legion Legate → Mr. House
  • Daily bonus reflavored as a wasteland vendor's bottle-cap stash
v4.0 2026-06-01 NEW
  • CRT sound system — ambient terminal hum + UI clicks, beeps, power-on, and success/error tones
  • Sound controls (bottom-left) — toggle all audio or just the ambient loop, saved per browser
  • Search bar on browse — search filenames, uploaders, tags, and consoles
  • Favorites — star any file; favorite counts shown and ranked on the stats page
  • Recently Added feed on the dashboard — newest vault uploads, refreshed live
  • Vault Activity Stats page — storage by category, top contributors, most favorited, recently accessed
  • Login rate limiting / lockout after repeated failures; registration abuse protection
  • Security headers (CSP, X-Frame-Options) + hardened session cookies
v3.2 2026-06-01 NEW
  • Folder hierarchy view on browse — uploaded folders show as expandable trees with subfolder labels preserved
  • Whole folders now stored together in one bay (by dominant type) instead of being split across drives
  • [DL FOLDER] downloads the entire folder as a structured zip; [DL ZIP] downloads any subfolder
  • Folder downloads now work for all dwellers (shared library), not just the uploader
  • Path-traversal protection added to all file and folder downloads
v3.1 2026-06-01 NEW
  • Custom tags — add comma-separated tags to any upload (single file or whole folder)
  • Tag filtering on browse page — click any tag to see all files sharing it
  • Real-time browse updates — live banner appears when new files are added to the vault
  • All file types now accepted — no more format rejections, unknown types stored as "other"
  • Caps now awarded correctly on folder and zip uploads (measured transfer speed bonus applied)
  • Fixed folder upload crash that blocked multi-file folder transfers
v3.0 2026-06-01 NEW
  • Folder upload — select an entire folder and preserve its directory structure on upload
  • Files routed to correct storage bay by type, internal subfolder tree kept intact
  • Caps awarded per individual file within the folder
  • Single [DL FOLDER] button on every file in a collection — streams the whole folder as a .zip
  • Jellyfin installed and configured — Movies, TV Shows, and Music libraries on dedicated bays
  • Jellyfin user accounts set up for PairsOfTwoSocks (admin), PsiVolt, and Flexecon
  • Tailscale installed — private VPN tunnel for remote access without port forwarding
  • Live service health checks on dashboard — Jellyfin and OMV Panel status updated every 30s
v2.9 2026-05-31 FIX
  • Daily caps limit raised from 300 to 1,000
v2.8 2026-05-31 FIX
  • About & changelog page — created by John K., mission statement, full version history
  • File deletion security hardened — ownership now verified against the database, not the URL path
v2.7 2026-05-31 NEW
  • Daily check-in cap bonus — clickable once per day on the home page
  • Ko-fi donate button — "Donate a Tree to the Vault"
  • Text rendering sharpened — removed 3D perspective tilt from main frame
  • Boot sequence now plays once per session, not on every page
v2.6 2026-05-31 NEW
  • Profile customization — avatar, bio, and social links (Discord, Twitch, YouTube, GitHub, website)
  • File archiving flag system — admin flags files, users notified with Keep or Delete options
  • Flag count badge on profile nav link
v2.5 2026-05-31 NEW
  • 41 achievements across onboarding, uploads, caps, ROMs, speed, time-of-day, and meta categories
  • Steeper rank ladder — Overseer now requires 250,000 caps (was 50,000)
  • Zip extraction modes — upload as archive, extract & organize by type, or extract & preserve folder structure
  • Console Wars, Handheld Hero, Dedicated Gamer, ROM Archivist, Leviathan, Legend, and more achievements
  • Meta achievements — Achievement Hunter (10) and Achievement Master (20)
v2.4 2026-05-31 NEW
  • ROM cover art via IGDB — auto-fetched in background after upload
  • Manual cover art upload and IGDB refresh per ROM
  • Grid / list toggle on ROM browser (preference saved to localStorage)
  • ROM console sub-tabs in browser — filter by Game Boy Advance, PlayStation, etc.
  • File delete for users (own files) and admin (any file)
  • Shared file library at /browse — viewable by all vault members
v2.3 2026-05-31 NEW
  • ROM console detection — auto-detects console from file extension (26 mappings)
  • Console picker on upload for ambiguous formats (.iso, .bin, .cue, .img)
  • ROMs organized by console — storage1/{user}/roms/{Console}/file
  • Vault Storage Array on dashboard with live 5s poll
  • HDD storage bays mounted — storage1 (Gaming), storage2 (Video), storage3 (Audio), storage4 (Misc)
  • Files routed to correct bay by type on upload
v2.2 2026-05-31 NEW
  • Upload progress bar with speed, transferred size, and ETA
  • Cancel upload button
  • Bot protection on registration — server-side math CAPTCHA
  • Math CAPTCHA regenerated on every failed attempt
v2.1 2026-05-31 NEW
  • Multi-user accounts — registration, login, per-user upload folders
  • Caps earning system — size × type multiplier + upload speed bonus
  • 10-level Fallout rank system (Vault Dweller → Overseer)
  • Leaderboard — ranked caps standings
  • User profile page with level progress, upload history, and rank ladder
  • Upload limit raised to 100 GB
  • File categories — ROMs, Games, Movies, Music, Archives, Images, Documents
v1.0 2026-04-01 INITIAL
  • Vault 420 dashboard — Flask web app with amber CRT terminal aesthetic
  • Live system stats — CPU, RAM, disk, network, uptime, load average
  • Boot sequence with RobCo Termlink typewriter effect
  • CRT visual effects — scanlines, vignette, sweep, noise canvas, glass sheen, flicker
  • SSH MOTD — Vault 420 ASCII logo + system stats on login
  • Textual TUI — Monitor, Services, Files, Logs tabs
  • Jellyfin and OMV service links
  • DuckDNS dynamic DNS — vault420.duckdns.org
  • systemd service — auto-starts on boot